True Strike (Ranger Poultice): Difference between revisions

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Revision as of 16:43, 7 March 2019

Level: Ranger 1
School: Universal
Domain: destruction 1, luck 1
Subdomain: fist 1
Elemental School: void 1

Casting

Casting Time: Immediate Action
Components: V, F (A small wooden replica of an archery target, runed, worth 1 gp.)

Effect

Range: Self
Target or Area: you
Duration: Until the start of your next turn
Saving Throw: Harmless (Will negates)
Save DC: -
Spell Resistance: Yes

Description

You pin a tiny wooden badge to your chest, of an archer's target. During combat, with a mere word, the target glows with deadly power, as does your weapon! You then strike with deadly accuracy.
You gain temporary, intuitive insight into the immediate future during your next attack. Your next single attack roll (if it is made before the end of the next round) gains a 1d4+1 Arcane or Divine bonus to-hit, depending upon the caster. Additionally, you are not affected by the miss chance that applies to attackers trying to strike a concealed target.
This spell lays an arcane charge on its target(s). If the targets are something other than you or another creature (such as an object or area), the spell lays an arcane charge on you, the caster. Targets which already have an arcane charge present must choose which to keep if the new spell has the same charge type. Only one arcane charge can ever be present on a target at a time.