Forbid Action (Cleric Spell): Difference between revisions
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Latest revision as of 21:11, 19 March 2019
- Level: Cleric 1
- School: Enchantment
Casting
- Casting Time: Standard Action, or the first attack of a Full Attack Action
- Components: V
Effect
- Range: Close (25 ft. + 5 ft./two lvls)
- Target or Area: one target creature
- Duration: Until the start of your next turn
- Saving Throw: Will negates
Save DC: 10 + caster stat modifier + spell level - Spell Resistance: Yes
Description
- You call upon your Divine Authority, enforcing your words with Deific Will to make them into a nearly invincible compulsion. You choose a single creature within range. You enjoin the subject from doing a single type of action, which action it is helpless to perform until the forbiddance expires. You may select from the following options.
- Attack: The target cannot take any action that involves an attack roll, or uses a spell or any other ability that targets or damages a foe or an area that includes a foe.
- Cast: Target cannot cast spells or use spell-like abilities, even ones without any damage involved.
- Communicate: The target cannot take any actions that allow it to communicate with anyone. This includes such acts as speaking, Bluff checks to pass secret messages, writing, and using telepathy. It does not prevent verbalizations made for purposes other than communication, such as command words or the verbal component of spellcasting.
- Draw: Target cannot ready or prepare any item, weapon, spell component, or equipment.
- Move: The target can take no act that would cause it to end up in a different location. The target does not resist being moved by others (and thus can be picked up or dragged, or can float along on a raft), but does not consciously attempt to move (including not directing a mount to move).
- The target is free to take any actions not forbidden by the caster. For example, a target affected by this spell's demand to not move is still free to cast spells, make attacks, or shout for help. Being forbidden to speak still allows activating magic items or casting spells, etc. The GM adjudicates all unusual circumstances.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |