Lock Gaze (Sorcerer/Wizard Spell): Difference between revisions

From Epic Path
Jump to navigation Jump to search
(Created page with "{{Template:Spell <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) --> | Alchemist=<onlyinclude>{{#ifeq:{{...")
 
m (Text replacement - "</onlyinclude> (compulsion) " to "</onlyinclude>")
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Template:Spell
{{Template:WizardSpell


<!-- Spell Level -->
<!-- Spell Level -->
Line 34: Line 34:
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[Enchantment]]
| School|[[Enchantment]]
}}</onlyinclude> (compulsion)
}}</onlyinclude>


| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}

Latest revision as of 21:22, 22 March 2020

Level: Sorcerer/Wizard 1
School: Enchantment

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S

Effect

Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: one target creature, plus one per 15 character levels (drop fractions; max 3 at level 30), all of whom must be within 20 feet of each other.
Duration: Instantaneous
Saving Throw: Reflex partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

You cry out the flamboyant phrases of this spell, proudly and skillfully, as you preen before your soon to be victims.
You compel the targets you choose as above to look at you and only you, no matter how they are currently standing, their eyes rolling in their sockets against their will, their bodies contorting to snap their gaze onto you. All target creatures to whom you have line of sight and are in range as defined above suffer (Circle 1 damage): 1d6 points of damage per character level (max 4d6 at character level 4) of rugosic (physical, uncommon) damage, as their eyes try to tear themselves out of the sockets to gaze only at you. Victims are allowed a saving throw as above to take half damage, but they look only at you, regardless.
While staring at you (from the time the spell is cast until their next action), the target is considered to be averting its eyes from every creature but you, granting all creatures other than you partial concealment. Blind creatures and creatures immune to gaze attacks are immune to this spell.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30