Bogey Lore Checks: Difference between revisions
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==Bogey Lore Checks== | ==Bogey Lore Checks== | ||
If the optional [[Vehicle Combat]] rules are being used, player characters can use certain knowledge skills to identify enemy bogeys and recall details about their special powers or vulnerabilities. As with monster lore checks, the DC of this check is double the bogey's CR. A successful check allows them to remember a little bit of useful information about that bogey. GM's should either read, or allow the character to read, the introductory text of the bogey's fleet entry. If a player instead beats a DC of 15 + double the bogey's CR, their character knows quite a lot about the bogey in question, and GM's should allow that player to look over the bogey's fleet entry in its entirety. | If the optional [[Vehicle Combat]] rules are being used, player characters can use certain knowledge skills to identify enemy bogeys ([[NPC]]-controlled vehicles) and recall details about their special powers or vulnerabilities. As with monster lore checks, the DC of this check is double the bogey's CR. A successful check allows them to remember a little bit of useful information about that bogey. GM's should either read, or allow the character to read, the introductory text of the bogey's fleet entry. If a player instead beats a DC of 15 + double the bogey's CR, their character knows quite a lot about the bogey in question, and GM's should allow that player to look over the bogey's fleet entry in its entirety. | ||
<div style="padding-top:1em; padding-bottom:0.5em;"> | <div style="padding-top:1em; padding-bottom:0.5em;"> | ||
:{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;" | |||
! style="color:#7B68EE;" | Basic Bogey Lore: DC = double the bogey's CR | ! style="color:#7B68EE;" | Basic Bogey Lore: DC = double the bogey's CR | ||
|} | |} | ||
</div><div style="padding-top:0.5em; padding-bottom:1em;"> | </div><div style="padding-top:0.5em; padding-bottom:1em;"> | ||
:{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;" | |||
! style="color:#7B68EE;" | Complete Bogey Lore: DC = 15 + double the bogey's CR | ! style="color:#7B68EE;" | Complete Bogey Lore: DC = 15 + double the bogey's CR | ||
|} | |} | ||
</div> | </div> | ||
{| class="ep-default | : {| class="ep-default" | ||
|- | |- | ||
! Knowledge Skill || Bogey Type | ! Knowledge Skill || Bogey Type | ||
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Latest revision as of 15:07, 26 May 2021
Bogey Lore Checks
If the optional Vehicle Combat rules are being used, player characters can use certain knowledge skills to identify enemy bogeys (NPC-controlled vehicles) and recall details about their special powers or vulnerabilities. As with monster lore checks, the DC of this check is double the bogey's CR. A successful check allows them to remember a little bit of useful information about that bogey. GM's should either read, or allow the character to read, the introductory text of the bogey's fleet entry. If a player instead beats a DC of 15 + double the bogey's CR, their character knows quite a lot about the bogey in question, and GM's should allow that player to look over the bogey's fleet entry in its entirety.
Basic Bogey Lore: DC = double the bogey's CR
Complete Bogey Lore: DC = 15 + double the bogey's CR
Knowledge Skill Bogey Type Engineering Subaquatic, Subterranean Geography Ground, Aerial Logic Aether Nobility Naval