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::; Archer | ::; Archer | ||
:: If the ranger selects the Archer style, he can choose from the following list whenever he gains a combat style feat: | :: If the ranger selects the Archer style, he can choose from the following list whenever he gains a combat style feat: | ||
::* [[Deadly Aim]], [[Far Shot]], [[Focused Shot]], [[Point-Blank Shot]], [[Precise Shot]], [[Prone Shooter]], and [[Rapid Reload]]. | ::* [[Ammo Drop (Feat)]], [[Deadly Aim (Feat)]], [[Far Shot (Feat)]], [[Focused Shot (Feat)]], [[Point-Blank Shot (Feat)]], [[Precise Shot (Feat)]], [[Prone Shooter (Feat)]], and [[Rapid Reload (Feat)]]. | ||
::* At 6th level, he adds [[Crossbow Mastery]], [[Precise Shot, Improved | ::* At 6th level, he adds [[Crossbow Mastery (Feat)]], [[Juggle Load (Feat)]], [[Precise Shot, Improved (Feat)]], [[Parting Shot (Feat)]], and [[Point-Blank Master (Feat)]] to the list. | ||
::* At 10th level, he adds [[Impact Critical Shot]], [[Pinpoint Targeting]], [[Shot on the Run]] and [[Snap Shot]] to the list. | ::* At 10th level, he adds [[Impact Critical Shot (Feat)]], [[Pinpoint Targeting (Feat)]], [[Shot on the Run (Feat)]] and [[Snap Shot (Feat)]] to the list. | ||
::; Two-Weapon Fighter | ::; Two-Weapon Fighter | ||
:: If the Ranger selects the Two-Weapon Fighter style, he may choose to permanently reduce his Quarry Pool by 1 die in order to add his DEX modifier to all melee to-hit rolls. In addition, he can choose from the following list whenever he gains a combat style feat: | :: If the Ranger selects the Two-Weapon Fighter style, he may choose to permanently reduce his Quarry Pool by 1 die in order to add his DEX modifier to all melee to-hit rolls. In addition, he can choose from the following list whenever he gains a combat style feat: | ||
::* [[Double Slice]], [[Shield Bash, Improved | ::* [[Double Slice (Feat)]], [[Shield Bash, Improved (Feat)]], [[Quick Draw (Feat)]], [[Two-Weapon Fighting (Feat)]], [[Aspect of the Beast (Feat)]], [[Natural Attack, Improved (Feat)]], [[Rending Claws (Feat)]], and [[Weapon Focus (Feat)]]. | ||
::* At 6th level, he adds [[Two-Weapon Fighting, Improved | ::* At 6th level, he adds [[Two-Weapon Fighting, Improved (Feat)]], [[Two-Weapon Defense (Feat)]], and [[Eldritch Claws (Feat)]] to the list. | ||
::* At 10th level, he adds [[Two-Weapon Fighting, Greater | ::* At 10th level, he adds [[Two-Weapon Fighting, Greater (Feat)]], [[Two-Weapon Rend (Feat)]], and [[Multiattack (Feat)]] to the list. | ||
::; Huge Weapon Wielder | ::; Huge Weapon Wielder | ||
:: If the Ranger selects the Huge Weapon Wielder style, he may choose to permanently reduce his Quarry Pool by 1 die in order to add his DEX modifier to all melee to-hit rolls. In addition, he can choose from the following list whenever he gains a combat style feat: | :: If the Ranger selects the Huge Weapon Wielder style, he may choose to permanently reduce his Quarry Pool by 1 die in order to add his DEX modifier to all melee to-hit rolls. In addition, he can choose from the following list whenever he gains a combat style feat: | ||
::* [[Power Attack]], [[Weapon Focus]], [[Cleave]], [[Shield of Swings]], [[Spear Dancer]], [[Furious Focus]], [[Let Them Come]] | ::* [[Power Attack (Feat)]], [[Weapon Focus (Feat)]], [[Cleave (Feat)]], [[Shield of Swings (Feat)]], [[Spear Dancer (Feat)]], [[Furious Focus (Feat)]], [[Let Them Come (Feat)]] | ||
::* At 6th level, he adds [[Wide Stance]], [[Pushing Assault]], [[Iron Grip]], [[Vice Grip]], [[Cleave, Great | ::* At 6th level, he adds [[Wide Stance (Feat)]], [[Pushing Assault (Feat)]], [[Iron Grip (Feat)]], [[Vice Grip (Feat)]], [[Cleave, Great (Feat)]] | ||
::* At 10th level, he adds [[Surprise Follow-Through]], [[Surprise Follow-Through, Improved | ::* At 10th level, he adds [[Surprise Follow-Through (Feat)]], [[Surprise Follow-Through, Improved (Feat)]], [[Colossal Force (Feat)]] | ||