Steady Engagement (Feat): Difference between revisions

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m (Text replacement - "Prerequisites=" to "Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | Prerequisites|")
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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|[[Combat Reflexes (Feat)]], [[Stand Still (Feat)]]
| Prerequisites|[[Combat Reflexes (Feat)]], [[Stand Still (Feat)]]
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| Benefit=If you use the [[Stand Still (Feat)]] feat to prevent an opponent from moving, you may make a disarm or trip combat maneuver against the target as an immediate action.
| Benefit=If you use the [[Stand Still (Feat)]] feat to prevent an opponent from moving, you may make a disarm or trip combat maneuver against the target as an immediate action.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|If you prevent an opponent from moving via Stand Still, may disarm or trip the target as an immediate action.
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}}

Revision as of 22:33, 16 April 2016


You can draw on your excellent balance to trip or disarm opponents when they try to disengage.

Prerequisites: Combat Reflexes (Feat), Stand Still (Feat)

Benefit: If you use the Stand Still (Feat) feat to prevent an opponent from moving, you may make a disarm or trip combat maneuver against the target as an immediate action.