Planar Refuge (Druid Spell): Difference between revisions

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| Description = This spell enforces the rules of the caster's native [[Material Plane]] on other planes of existence. In most cases, this enforces the rules of the Prime material, but GM's may, of course, adjudicate as they wish. Upon casting this spell on another plane, a spherical pocket of wilderness terrain forms around the designated point. The affected area defies the local climate and planar traits, suppressing any harmful Environmental Effects such as toxicity, extreme temperatures, or lack of air (though this spell affect gravity).  
| Description = This spell enforces the rules of the caster's native [[Material Plane]] on other planes of existence. In most cases, this enforces the rules of the Prime material, but GM's may, of course, adjudicate as they wish. Upon casting this spell on another plane, a spherical pocket of wilderness terrain forms around the designated point. The affected area defies the local climate and planar traits, suppressing any harmful Environmental Effects such as toxicity, extreme temperatures, or lack of air (though this spell does not affect gravity).  


: The area also becomes lush with edible plants whose appearance, taste, and smell bear characteristics distinct to the environment. On a negative-dominant plane, for example, the plants grow ghastly white leaves and taste bitter. Though planar refuge can be cast on any plane of existence other than the Material Plane, it requires a body of solid matter at least as large as its area to function.
: The area also becomes lush with edible plants whose appearance, taste, and smell bear characteristics distinct to the environment. On a negative-dominant plane, for example, the plants grow ghastly white leaves and taste bitter. Though planar refuge can be cast on any plane of existence other than the Material Plane, it requires a body of solid matter at least as large as its area to function.


: Note that the [[Oasis (Spell)]] will function within the borders of a ''Planar Refuge'', for those who like 'roughing it' in comfort.
: Note that the [[Oasis (Druid Spell)]] will function within the borders of a ''Planar Refuge'', for those who like 'roughing it' in comfort.





Latest revision as of 23:29, 17 September 2022

Level: Druid 7
School: Conjuration

Casting

Casting Time: Ritual (Ten Minutes)
Components: V, S, M (Precious stones worth 500 gp.)

Effect

Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: 50-ft.-radius area of safe environment
Duration: A year and a day
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: Yes

Description

This spell enforces the rules of the caster's native Material Plane on other planes of existence. In most cases, this enforces the rules of the Prime material, but GM's may, of course, adjudicate as they wish. Upon casting this spell on another plane, a spherical pocket of wilderness terrain forms around the designated point. The affected area defies the local climate and planar traits, suppressing any harmful Environmental Effects such as toxicity, extreme temperatures, or lack of air (though this spell does not affect gravity).
The area also becomes lush with edible plants whose appearance, taste, and smell bear characteristics distinct to the environment. On a negative-dominant plane, for example, the plants grow ghastly white leaves and taste bitter. Though planar refuge can be cast on any plane of existence other than the Material Plane, it requires a body of solid matter at least as large as its area to function.
Note that the Oasis (Druid Spell) will function within the borders of a Planar Refuge, for those who like 'roughing it' in comfort.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30