True Strike (Ranger Poultice): Difference between revisions
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| School|[[Universal]] | | School|[[Universal]] | ||
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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | | Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | ||
| Components| | | Components|S, F | ||
}}</onlyinclude> (A small wooden replica of an archery target, runed, worth 1 gp.) | }}</onlyinclude> (A small wooden replica of an archery target, runed, worth 1 gp.) | ||
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| Description = | | Description = This poultice is brewed from herbs known to sharpen eyesight, thought, and insight. To use the poultice, the holder dips a finger and touches it to the target emblem pinned to their chest, taking merely an instant. The target glows with deadly power, as does your weapon! You then strike with deadly accuracy. | ||
: | : The holder gains temporary, intuitive insight into the immediate future during their next attack. Their next single [[attack roll]] (if it is made before the end of the next round) gains a 1d4+1 [[Arcane Bonus]] to-hit. Additionally, they are not affected by the miss chance that applies to attackers trying to strike a [[concealment|concealed]] target. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} |
Latest revision as of 14:40, 19 October 2019
Casting
- Casting Time: Immediate Action
- Components: S, F (A small wooden replica of an archery target, runed, worth 1 gp.)
Effect
- Range: Self
- Target or Area: you
- Duration: Until the start of your next turn
- Saving Throw: Harmless (Will negates)
Save DC: - - Spell Resistance: Yes
Description
- This poultice is brewed from herbs known to sharpen eyesight, thought, and insight. To use the poultice, the holder dips a finger and touches it to the target emblem pinned to their chest, taking merely an instant. The target glows with deadly power, as does your weapon! You then strike with deadly accuracy.
- The holder gains temporary, intuitive insight into the immediate future during their next attack. Their next single attack roll (if it is made before the end of the next round) gains a 1d4+1 Arcane Bonus to-hit. Additionally, they are not affected by the miss chance that applies to attackers trying to strike a concealed target.
- This spell lays an arcane charge on its target(s). If the targets are something other than you or another creature (such as an object or area), the spell lays an arcane charge on you, the caster. Targets which already have an arcane charge present must choose which to keep if the new spell has the same charge type. Only one arcane charge can ever be present on a target at a time.