Helleskrieg Flockling: Difference between revisions

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[[Category:Epic Path]]
[[Category:Bestiary]]
[[Category:CR 28]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Bestiary]] page.''
[[Image:Helleskrieg_Flockling_2.png|484px|right|xx]]
[[Image:Helleskrieg_Flockling_2.png|484px|right|xx]]
== Helleskrieg Flockling (CR 28) ==
Referees should adjust the numbers presented below by small amounts to better fit the theme of the monster being converted.
<insert descriptive text here>
=== GENERAL ===
'''CR''' 28  '''Hit Dice''' 53
'''XP''' 4,920,000
<alignment> <size> <racial keyword>
'''Init''' +12; '''Senses''' <any special senses (darkvision, low-light, tremorsense, etc.)>, Perception +42
=== DEFENSE ===
'''AC''' 54, '''touch''' 30, '''flat-footed''' 34 (+20 dex, +24 armor)
'''hp''' 1260
'''Fort''' +28, '''Ref''' +23, '''Will''' +23  <swap as needed; only one strong save>
'''Aura:''' -
'''SR:''' - <38, if any>
'''Special Defenses:''' -
'''Immunities:''' -
'''Weaknesses:''' -
=== OFFENSE ===
'''Speed''' 30 ft. <adjust as needed; list other movement types here also>
'''Space / Reach:'''  5 ft. / 5 ft. <adjust as needed>
'''Single Melee''' <melee weapon> +43 (4d8+16/19-20x2)
: or: '''Single Melee''' Bite +43 (4d8+4/x2)
'''Full Melee''' 3x <melee weapon> +43 (4d8+16/19-20x2)
: or: '''Full Melee''' Bite +43 (4d8+4/x2), 2x Claws +43 (4d6+4/x2), Tail +43 (4d8+4/x2), 2x Wings +43 (4d6+4/x2)
'''Ranged''' <optional ranged attack> +43 (4d8+16/x2) 
'''Special Attacks''' <copy from source; only list ability names here; describe below>
'''Action Points''' 0  <common monsters never have action points, named monsters often have one.>
=== STATISTICS ===
'''Str''' XX, '''Dex''' XX, '''Con''' XX, '''Int''' XX, '''Wis''' XX, '''Cha''' XX <copy from source>
'''Base Atk''' +28; '''CMB''' +51; '''CMD''' 67
'''Feats''' <pick one or two thematically relevant feats; avoid complicated ones.>
'''Skills''' <choose only if relevant, values around 1.5 x creature’s CR>
'''Languages''' <copy from source>
=== SPECIAL ABILITIES ===
<special abilities should have a save DC 39>
<special attack damage (standard action): 10d6+22>
<special attack damage (aoe’s, swift actions or inflicting status effects): 7d6+2>
; <ability name>
<ability description>
; <ability name>
<ability description>
=== TREASURE ===
sell value of approximately 2,825,000 gp
=== COMBAT TACTICS ===
<describe typical actions taken during combat here>

Latest revision as of 00:22, 23 November 2017

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