Sickened: Difference between revisions
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{{Template:StatusCondition | |||
| Severity = Weak | |||
= | | Flavor = Your ability to fight off sickness is reduced, as you struggle with a sudden malady. | ||
| Effects = You take a -2 penalty to all saving throws. | |||
:* You are unable to eat or drink anything, including potions. | |||
:* If you make a bite attack, the Sickened condition immediately escalates to the [[Afflicted]] condition. | |||
| Ended-By = If not cleared, the Sickened condition automatically ends after a full-night's rest. | |||
| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}} | |||
| Strong|Nauseated | |||
}}</onlyinclude> | |||
| Moderate=<onlyinclude>{{#ifeq:{{{transcludesection|Moderate}}} | |||
| Moderate|Afflicted | |||
}}</onlyinclude> | |||
| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}} | |||
| Weak|Sickened | |||
}}</onlyinclude> | |||
}} |
Latest revision as of 13:19, 26 September 2017
Condition Severity: Weak
Your ability to fight off sickness is reduced, as you struggle with a sudden malady.
Effects
- You take a -2 penalty to all saving throws.
- You are unable to eat or drink anything, including potions.
- If you make a bite attack, the Sickened condition immediately escalates to the Afflicted condition.
Ended By
If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:
- If not cleared, the Sickened condition automatically ends after a full-night's rest.