Ring of Ferocious Action +1: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 88: Line 88:
Any time the wearer gives or receives a numeric bonus from a Teamwork Feat, [[Flank]], or the [[Aid Another]] action, that bonus increases by +1 as an enhancement bonus. Note that enhancement bonuses from multiple sources (like if six characters all bought copies of such a ring) do not stack.  
Any time the wearer gives or receives a numeric bonus from a Teamwork Feat, [[Flank]], or the [[Aid Another]] action, that bonus increases by +1 as an enhancement bonus. Note that enhancement bonuses from multiple sources (like if six characters all bought copies of such a ring) do not stack.  


Once per day, when the wearer gains the [[quelled]], [[prone]], [[splayed]], [[grappled]], or [[pinned]] condition from an enemy creature, they can negate that condition as a swift action. This does not prevent them from gaining such a condition again, it does not protect them from gaining such a condtion
Once per day, when the wearer gains the [[quelled]], [[prone]], [[splayed]], [[grappled]], or [[pinned]] condition from an enemy creature, they can negate that condition as a swift action. This does not prevent them from gaining such a condition again, it does not protect them from gaining such a condition


Lastly, the Ring grants a +1 enhancement bonus to [[Movement]] skill rolls for initiative rolls, climb checks, swim checks, or flight checks.
Lastly, the Ring grants a +1 enhancement bonus to [[Movement]] skill rolls for initiative rolls, climb checks, swim checks, or flight checks.

Revision as of 18:18, 27 August 2019