Implement (Quality): Difference between revisions

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A weapon with this quality counts as a magic implement, for any wielder that has the class feature "Implement Bonus".  This means that, while wielding this weapon, the wielder can add their implement bonus to any to-hit rolls (including melee touch, ranged touch, standard melee, and standard ranged to-hits) that are required by a spell or spell-like ability.  The implement bonus does NOT apply to to-hit rolls for normal attacks (such as an attack with the weapon, or an attack of opportunity with the weapon), but only when making a to-hit roll for a spell or spell-like ability.
A weapon with this quality counts as a magic implement, for any wielder that has an Implement Bonus as a class feature.  This means that, while wielding this weapon, the wielder can add their implement bonus to any to-hit rolls (including melee touch, ranged touch, standard melee, and standard ranged to-hits) that are required by a spell or spell-like ability.  The implement bonus does NOT apply to to-hit rolls for normal attacks (such as an attack with the weapon, or an attack of opportunity with the weapon), but only when making a to-hit roll for a spell or spell-like ability.

Revision as of 17:55, 21 September 2019

A weapon with this quality counts as a magic implement, for any wielder that has an Implement Bonus as a class feature. This means that, while wielding this weapon, the wielder can add their implement bonus to any to-hit rolls (including melee touch, ranged touch, standard melee, and standard ranged to-hits) that are required by a spell or spell-like ability. The implement bonus does NOT apply to to-hit rolls for normal attacks (such as an attack with the weapon, or an attack of opportunity with the weapon), but only when making a to-hit roll for a spell or spell-like ability.