Feral Combat Training (Feat): Difference between revisions
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| Benefit=You gain +1 to-hit with all attacks you make in melee. | | Benefit=You gain +1 to-hit and [[base weapon damage]] with all attacks you make in melee. | ||
'''Special:''' In any round in which you use the bonus from Feral Combat Training, you may not fight defensively or use any other feat or maneuver which allows you to fight more cautiously. Always-on feats, such as [[Dodge (Feat)]] are still applied to your armor class, but feats such as [[Combat Expertise (Feat)]] where you choose to be more defensive are not allowed while this bonus is in effect. | '''Special:''' In any round in which you use the bonus from Feral Combat Training, you may not fight defensively or use any other feat or maneuver which allows you to fight more cautiously. Always-on feats, such as [[Dodge (Feat)]] are still applied to your armor class, but feats such as [[Combat Expertise (Feat)]] where you choose to be more defensive are not allowed while this bonus is in effect. |
Revision as of 11:49, 6 April 2020
You were taught, or just know in your savage soul, how to fight with wild abandon in melee combat.
Prerequisites: Level 1
Related: Desperate Battler (Feat), Grudge Fighter (Feat), Weapon Focus (Feat), Weapon Specialization (Feat)
Benefit: You gain +1 to-hit and base weapon damage with all attacks you make in melee.
Special: In any round in which you use the bonus from Feral Combat Training, you may not fight defensively or use any other feat or maneuver which allows you to fight more cautiously. Always-on feats, such as Dodge (Feat) are still applied to your armor class, but feats such as Combat Expertise (Feat) where you choose to be more defensive are not allowed while this bonus is in effect.