Exotic Weapon Proficiency (Feat): Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "Category:Epic Path Category:Feats * ''Go back to Epic Path page.'' * ''Go back to Master Feats List page.''" to "{{Template:Feats}}") |
m (Text replacement - " " to " ") |
||
Line 1: | Line 1: | ||
{{Template:Feats}} | {{Template:Feats}} | ||
==Exotic Weapon Proficiency== | ==Exotic Weapon Proficiency== | ||
'''Prerequisite:''' Base attack bonus +1. | '''Prerequisite:''' Base attack bonus +1. | ||
'''Benefit:''' Choose one type of exotic weapon, such as the spiked chain or falcata. You understand how to use that type of exotic weapon in combat, and can utilize any special tricks or qualities that exotic weapon might allow. You make attack rolls with the weapon normally. | '''Benefit:''' Choose one type of exotic weapon, such as the spiked chain or falcata. You understand how to use that type of exotic weapon in combat, and can utilize any special tricks or qualities that exotic weapon might allow. You make attack rolls with the weapon normally. |
Revision as of 20:18, 11 March 2016
Exotic Weapon Proficiency
Prerequisite: Base attack bonus +1.
Benefit: Choose one type of exotic weapon, such as the spiked chain or falcata. You understand how to use that type of exotic weapon in combat, and can utilize any special tricks or qualities that exotic weapon might allow. You make attack rolls with the weapon normally.
Normal: A character who uses a weapon with which he is not proficient takes a -4 penalty on attack rolls.
Special: You can select this feat multiple times. Each time you take the feat, it applies to a new type of exotic weapon.