Steady Engagement (Feat): Difference between revisions
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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|[[Combat Reflexes (Feat)]], [[Stand Still (Feat)]] | | Prerequisites|[[Combat Reflexes (Feat)]], [[Stand Still (Feat)]] | ||
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| Benefit=If you use the [[Stand Still (Feat)]] feat to prevent an opponent from moving, you may make a disarm or trip combat maneuver against the target as an immediate action. | | Benefit=If you use the [[Stand Still (Feat)]] feat to prevent an opponent from moving, you may make a disarm or trip combat maneuver against the target as an immediate action. | ||
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| ShortDesc|If you prevent an opponent from moving via Stand Still, may disarm or trip the target as an immediate action. | |||
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Revision as of 22:33, 16 April 2016
You can draw on your excellent balance to trip or disarm opponents when they try to disengage.
Prerequisites: Combat Reflexes (Feat), Stand Still (Feat)
Benefit: If you use the Stand Still (Feat) feat to prevent an opponent from moving, you may make a disarm or trip combat maneuver against the target as an immediate action.