Blowgun (Weapon): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 25: | Line 25: | ||
| Weight = 1 lb | | Weight = 1 lb | ||
| DamageType = Piercing | | DamageType = {{dmg|Piercing}} | ||
| Quality1 = Non-Melee | | Quality1 = Non-Melee |
Revision as of 20:54, 28 July 2018
Blowgun | Light Thrown (1-Hand) / Simple | [edit] | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
2 gp | 1 | 1d2 | 1d3 | x2 | 20 ft | 1 lb | Piercing (physical, common) | ||
Weapon Qualities: Non-Melee, Silent | |||||||||
Blowguns are generally used to deliver debilitating (but rarely fatal) poisons from a distance. They are nearly silent when fired. You can fire a blowgun with one hand, but reloading requires both hands. Since using a blowgun requires that the wielder blow the dart out with his mouth, it is not possible to dual-wield blowguns unless you have more than one mouth. Despite the appearance of being a projectile weapon, blowguns behave like thrown weapons, allowing only 5 range increments as a maximum range. The blowgun belongs to the "Thrown" weapon group. |