Spiked Chain (Weapon): Difference between revisions
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| Cost = 25 gp | | Cost = 25 gp | ||
| TinyDmg = | | TinyDmg = | ||
| SmallDmg = | | SmallDmg = 1d8 | ||
| MedDmg = | | MedDmg = 1d10 | ||
| LgDmg = | | LgDmg = 2d8 | ||
| Crit = x2 | | Crit = x2 |
Revision as of 23:16, 29 September 2019
Spiked Chain | 2-Hand / Exotic | [edit] | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
25 gp | 1d8 | 1d10 | 2d8 | x2 | - | 10 lbs | Piercing (physical, common) | ||
Weapon Qualities: Disarm, Finesse, Inclusive Reach, Trip | |||||||||
The Spiked Chain does not have a traditional handle, and is instead looped and wrapped and manipulated using the entire body. Its length, in the hands of a skilled user, allows it to attack any creature within 10 feet of the wielder. The Spiked Chain belongs to the "Flails", weapon group. |