Eyes Slot Magic Items: Difference between revisions
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{| {{MagicItemTableHeader}} | {| {{MagicItemTableHeader}} | ||
{{Magic-Item-Table-Aid|Deathwatch | {{Magic-Item-Table-Aid|Deathwatch Monocle +1}} | ||
{{Magic-Item-Table-Aid|Deathwatch | {{Magic-Item-Table-Aid|Deathwatch Monocle +2}} | ||
{{Magic-Item-Table-Aid|Deathwatch | {{Magic-Item-Table-Aid|Deathwatch Monocle +3}} | ||
{{Magic-Item-Table-Aid|Deathwatch | {{Magic-Item-Table-Aid|Deathwatch Monocle +4}} | ||
{{Magic-Item-Table-Aid|Deathwatch | {{Magic-Item-Table-Aid|Deathwatch Monocle +5}} | ||
{{Magic-Item-Table-Aid|Deathwatch | {{Magic-Item-Table-Aid|Deathwatch Monocle +6}} | ||
{{Magic-Item-Table-Aid|Deathwatch | {{Magic-Item-Table-Aid|Deathwatch Monocle +7}} | ||
{{Magic-Item-Table-Aid|Deathwatch | {{Magic-Item-Table-Aid|Deathwatch Monocle +8}} | ||
{{Magic-Item-Table-Aid|Deathwatch | {{Magic-Item-Table-Aid|Deathwatch Monocle +9}} | ||
|} | |} | ||
Revision as of 13:20, 3 July 2019
These are small, usually transparent but not always, items of clothing that are worn tight to the head and face, over the eyes. They are beneath headbands, which are very similar but above the eyes, and worn under head slot items.
- Eyes, goggles, eyepatch, spectacles, lenses, monocles, blindfold, glasses, blinkers, frames, blinders, pince-nez, shades, rims
Templates For New Items
- First item in a clade and the family description
- Each item after first
- Aggregated Family Page
- Table Row Per Item - use on tables listing items by slot (e.g. Magic Rods page)
- Table Row Per Family - use on main magic items table page (i.e. Magic Items page)
- Solo items not in a clade (e.g. rods)
- Weapon Base Prices - used as base price for all items unless price-nudge field is left blank
Magic Item Name | Description | Cost |
---|---|---|
Deathwatch Monocle +1 | Learn the current hit points of one creature as a move action. | 900 gp |
Deathwatch Monocle +2 | Learn the current hit points of a creature as part of a move action. If the target is an illusion, gain a save against that illusion. | 6,000 gp |
Deathwatch Monocle +3 | Learn a creature's current hit points, sense if target is illusory, and gain Blindsense against them. | 15,000 gp |
Deathwatch Monocle +4 | Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, and maximize critical damage once per encounter. | 33,600 gp |
Deathwatch Monocle +5 | Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, maximize crit damage once per encounter, and gain Deathgaze attack. | 144,000 gp |
Deathwatch Monocle +6 | Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, maximize crit damage once per encounter, and gain Deathgaze attack. | 570,000 gp |
Deathwatch Monocle +7 | Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, maximize crit damage once per encounter, and gain Deathgaze attack. | 2,275,000 gp |
Deathwatch Monocle +8 | Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, maximize crit damage once per encounter, and gain Deathgaze attack. | 7,630,000 gp |
Deathwatch Monocle +9 | Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, maximize crit damage once per encounter, and gain Deathgaze attack. | 24,825,000 gp |