Gauntlet (Weapon): Difference between revisions
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| DamageType = {{dmg|Bludgeoning}} | | DamageType = {{dmg|Bludgeoning}} | ||
| Quality1 = | | Quality1 = Attached | ||
| Quality2 = | | Quality2 = Battering | ||
| Quality3 = | | Quality3 = | ||
| Quality4 = | | Quality4 = |
Revision as of 16:39, 23 April 2020
Gauntlet | Light (1-Hand) / Simple | [edit] | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
2 gp | 1d2 | 1d3 | 1d4 | x2 | - | 1 lb | Bludgeoning (physical, common) | ||
Weapon Qualities: Attached, Battering | |||||||||
A gauntlet is a heavily reinforced metal glove. A gauntlet deals lethal damage, but an attack with a gauntlet is otherwise considered an unarmed attack. You cannot be disarmed of a gauntlet. Most medium and heavy armors include a pair of gauntlets in their cost and weight. A hand wearing a Gauntlet may wield other items without restriction, but you may only use the item held, or the Gauntlet, each round. Note that the listed cost and weight is for a single gauntlet worn without armor. The Gauntlet belongs to the "Close" weapon group. |