Shield of Swings (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category= | | Category= | ||
| Flavor= | | Flavor=A wild frenzy of attacks serves to bolster your defenses. | ||
| Prerequisites= | | Prerequisites=BAB +1, Str 13, [[Power Attack (Feat)]] | ||
| Benefit= | | Benefit=While wielding a two-handed weapon, you can choose to take a -2 penalty on melee damage rolls to gain a +1 shield bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by -2 and the shield bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a two-handed melee weapon. The effects of this feat last until your next turn. | ||
}} | }} | ||
Revision as of 02:07, 2 April 2016
A wild frenzy of attacks serves to bolster your defenses.
Prerequisites: BAB +1, Str 13, Power Attack (Feat)
Benefit: While wielding a two-handed weapon, you can choose to take a -2 penalty on melee damage rolls to gain a +1 shield bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by -2 and the shield bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a two-handed melee weapon. The effects of this feat last until your next turn.