Ranger: Difference between revisions

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::; Two-Weapon Fighter
::; Two-Weapon Fighter
:: If the Ranger selects the Two-Weapon Fighter style, he may choose to permanently reduce his Quarry Pool by 1 die in order to add his DEX modifier to all melee to-hit rolls. In addition, he can choose from the following list whenever he gains a combat style feat:
:: If the Ranger selects the Two-Weapon Fighter style, he adds his DEX modifier to all melee to-hit rolls, in addition to STR. In addition, he can choose from the following list whenever he gains a combat style feat:
::* [[Double Slice (Feat)]], [[Shield Bash, Improved (Feat)]], [[Quick Draw (Feat)]], [[Two-Weapon Fighting (Feat)]], [[Aspect of the Beast (Feat)]], [[Natural Attack, Improved (Feat)]], [[Rending Claws (Feat)]], and [[Weapon Focus (Feat)]].
::* [[Double Slice (Feat)]], [[Shield Bash, Improved (Feat)]], [[Quick Draw (Feat)]], [[Two-Weapon Fighting (Feat)]], [[Aspect of the Beast (Feat)]], [[Natural Attack, Improved (Feat)]], [[Rending Claws (Feat)]], and [[Weapon Focus (Feat)]].
::* At 6th level, he adds [[Two-Weapon Fighting, Improved (Feat)]], [[Two-Weapon Defense (Feat)]], and [[Eldritch Claws (Feat)]] to the list.
::* At 6th level, he adds [[Two-Weapon Fighting, Improved (Feat)]], [[Two-Weapon Defense (Feat)]], and [[Eldritch Claws (Feat)]] to the list.
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::; Huge Weapon Wielder
::; Huge Weapon Wielder
:: If the Ranger selects the Huge Weapon Wielder style, he may choose to permanently reduce his Quarry Pool by 1 die in order to add his DEX modifier to all melee to-hit rolls. In addition, he can choose from the following list whenever he gains a combat style feat:
:: If the Ranger selects the Huge Weapon Wielder style, he adds his DEX modifier to all melee to-hit rolls, in addition to STR. In addition, he can choose from the following list whenever he gains a combat style feat:
::*  [[Power Attack (Feat)]], [[Weapon Focus (Feat)]], [[Cleave (Feat)]], [[Shield of Swings (Feat)]], [[Spear Dancer (Feat)]], [[Furious Focus (Feat)]], [[Let Them Come (Feat)]]
::*  [[Power Attack (Feat)]], [[Weapon Focus (Feat)]], [[Cleave (Feat)]], [[Shield of Swings (Feat)]], [[Spear Dancer (Feat)]], [[Furious Focus (Feat)]], [[Let Them Come (Feat)]]
::* At 6th level, he adds [[Wide Stance (Feat)]], [[Pushing Assault (Feat)]], [[Iron Grip (Feat)]], [[Vice Grip (Feat)]], [[Cleave, Great (Feat)]]
::* At 6th level, he adds [[Wide Stance (Feat)]], [[Pushing Assault (Feat)]], [[Iron Grip (Feat)]], [[Vice Grip (Feat)]], [[Cleave, Great (Feat)]]
::* At 10th level, he adds [[Surprise Follow-Through (Feat)]], [[Surprise Follow-Through, Improved (Feat)]], [[Colossal Force (Feat)]]
::* At 10th level, he adds [[Surprise Follow-Through (Feat)]], [[Surprise Follow-Through, Improved (Feat)]], [[Colossal Force (Feat)]]


=== Endurance ===
=== Endurance ===

Revision as of 23:21, 18 June 2016