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At 1st level, all characters receive two natural [[Natural Talent]] skills: one in their [[bailiwick skill]], and one in any other skill of their choice. ''Natural talent'' allows you to re-map a skill to use any ability score you wish, rather than the ability score it normally uses. You may not select a skill for ''natural talent'' that you cannot put ranks into (such as a bailiwick skill not available to your class). ''Natural talent'' skills never suffer an armor check penalty, even if the chosen ability modifier is STR or DEX. | At 1st level, all characters receive two natural [[Natural Talent]] skills: one in their [[bailiwick skill]], and one in any other skill of their choice. ''Natural talent'' allows you to re-map a skill to use any ability score you wish, rather than the ability score it normally uses. You may not select a skill for ''natural talent'' that you cannot put ranks into (such as a bailiwick skill not available to your class). ''Natural talent'' skills never suffer an armor check penalty, even if the chosen ability modifier is STR or DEX. | ||
All characters receive an additional ''natural talent'' skill at character (not class) levels 11, 21, and 31. Additional ''natural talents'' may also be gained through [[ | All characters receive an additional ''natural talent'' skill at character (not class) levels 11, 21, and 31. Additional ''natural talents'' may also be gained through [[Between Adventures#Gain_Natural_Talent_in_a_Skill|Self-Improvement]]. | ||
=== Track (Ex) === | === Track (Ex) === |