Magic Items

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Magic Item Pricing

If you want to buy an item that isn't listed on the Epic Path page (such as something listed on d20pfsrd), you must first get GM approval for the item. If it is approved, use the pricing model, based on the caster level of the item.

Pre-built items listed below still require GM approval (as do all items, really), but the prices for them are already calculated for you.

This page contains a listing of the pre-made magic items available in Epic Path. GM's are encouraged to allow players to create new items using the magic item creation rules, and, if the new items seem like they might be commonplace among discerning adventurers, include them in the pre-made magic items of their campaign.

The principle advantage of a pre-made magic item over those created custom is availability. Pre-made magic items have a chance to be available in a magic shop (this percentage chance is listed in the Money and Merchants page). Custom items must always be created, which takes a minimum of 1 week and often longer, whether it is made by a PC or an NPC. While large settlements will have magic item craftsmen who specialize in creating custom magic items, they demand payment up front and make the players wait for their item to be made.

Descriptions on this page do not provide all the details of the items described -- they are just summaries, and are often incomplete. Click on the item's link for complete details. In any case where the summary contradicts an item's full description, the full description should be considered correct (barring GM exception).


Armor Belt Body Chest Eyes Feet Hands
Head Headband Neck Rings Shoulders Wrists
Weapons Rods Staves Wands Shields Slotless Consumable


Skill Bonus Items

Adventurers will frequently find themselves wishing they had a little 'edge' on certain skills. Maybe they are not the brightest star in the heavens and have trouble mastering everything they would like. Maybe they want to be REALLY good at something. Or maybe they just like being pretty good at a lot of things. Regardless of why, it is possible to build a myriad of devices that make you better at 'things', and the rules for buying those items are found on the Skill Bonuses page.


Templates For New Items



  • Weapon Base Prices - used as base price for all items unless price-nudge field is left blank

Pre-Built Magic Items

Magic Item Slot Description


Bandeau of Grace Belt Grants the wearer a bonus to their Dexterity score.
Belt of Physical Perfection Belt Grants the wearer a bonus to their Constitution, Dexterity, and Strength scores.
Tunic of Deadly Might Chest Add the results of a Might check to one or more attacks.
Quickrunner Surcoat Chest This elegant surcoat lends the wearer speed and the ability to escape obstacles.
Sipping Jacket Chest Can store and apply the effects of magical potions.
Ring of Protection Rings Grants the wearer a Shield Bonus to AC.
[[{{:Rod of Accessioning|transcludesection=Family-Name}}]] {{:Rod of Accessioning|transcludesection=Slot}} {{:Rod of Accessioning|transcludesection=Family-ShortDesc}}
Amulet of Mighty Fists (Magic Item) Amulet of Mighty Fists (Magic Item) Amulet of Mighty Fists (Magic Item)
Amulet of Natural Armor (Magic Item) Amulet of Natural Armor (Magic Item) Amulet of Natural Armor (Magic Item)
Belt of the Powerful Form (Magic Item) Belt of the Powerful Form (Magic Item) Belt of the Powerful Form (Magic Item)
Bracers of Armor (Magic Item) Bracers of Armor (Magic Item) Bracers of Armor (Magic Item)
Chronicler's Coronet (Magic Item) Chronicler's Coronet (Magic Item) Chronicler's Coronet (Magic Item)
Cloak of Resistance (Magic Item) Cloak of Resistance (Magic Item) Cloak of Resistance (Magic Item)
Daredevil Boots (Magic Item) Daredevil Boots (Magic Item) Daredevil Boots (Magic Item)
Deathwatch Monocle (Magic Item) Deathwatch Monocle (Magic Item) Deathwatch Monocle (Magic Item)
Diadem of Deep Design (Magic Item) Diadem of Deep Design (Magic Item) Diadem of Deep Design (Magic Item)
Finemail Smallclothes (Magic Item) Finemail Smallclothes (Magic Item) Finemail Smallclothes (Magic Item)
Glowing Gloves (Magic Item) Glowing Gloves (Magic Item) Glowing Gloves (Magic Item)
Handy Haversack (Magic Item) Handy Haversack (Magic Item) Handy Haversack (Magic Item)
Headband of Gracious Wit (Magic Item) Headband of Gracious Wit (Magic Item) Headband of Gracious Wit (Magic Item)
Manual of Bodily Health (Magic Item) Manual of Bodily Health (Magic Item) Manual of Bodily Health (Magic Item)
Manual of Gainful Exercise (Magic Item) Manual of Gainful Exercise (Magic Item) Manual of Gainful Exercise (Magic Item)
Manual of Quickness of Action (Magic Item) Manual of Quickness of Action (Magic Item) Manual of Quickness of Action (Magic Item)
Mortal Coil (Magic Item) Mortal Coil (Magic Item) Mortal Coil (Magic Item)
Portable Hole (Magic Item) Portable Hole (Magic Item) Portable Hole (Magic Item)
Sage's Circlet (Magic Item) Sage's Circlet (Magic Item) Sage's Circlet (Magic Item)
Scholar's Laurel (Magic Item) Scholar's Laurel (Magic Item) Scholar's Laurel (Magic Item)
Stampede Stompers (Magic Item) Stampede Stompers (Magic Item) Stampede Stompers (Magic Item)
Tome of Clear Thought (Magic Item) Tome of Clear Thought (Magic Item) Tome of Clear Thought (Magic Item)
Tome of Leadership and Influence (Magic Item) Tome of Leadership and Influence (Magic Item) Tome of Leadership and Influence (Magic Item)
Tome of Understanding (Magic Item) Tome of Understanding (Magic Item) Tome of Understanding (Magic Item)
Truss of Might (Magic Item) Truss of Might (Magic Item) Truss of Might (Magic Item)
Warrior's Harness (Magic Item) Warrior's Harness (Magic Item) Warrior's Harness (Magic Item)