Despicable Troll
Despicable Troll (CR 5)
Trolls are horrible dwellers in the outdoors, the uneasy smaller cousins of Giants, who are more tightly tied to the native world that either the Giants or their terrible cousins, the ogres.
Trolls tend to be tall and lanky, often with a stooped, hunched posture. Their faces tend to be long and narrow of feature, with filthy, rotten, but very sharp teeth, long flexible limbs, and a loose, shambling gait. Trolls almost always have razor sharp claws to go with their teeth, and tend to prefer fighting with their natural weapons.
Trolls are not comfortable with the trappings of civilization, and tend to live 'as nature meant', without benefit of tools, fire, or clothing. Trolls can readily tolerate this lack of comforts due to their incredible powers of regeneration. Trolls are easy to hurt, but very, very hard to kill.
Trolls tend to have skin of shades of green, often with an amazing array of warts, moles, hairs, and other noisome protuberances. Troll eyes tend to be black, although milky white and shades of grey-blue are not unheard of.
Trolls are uniformly terrible. They delight in tormenting the weak and will eat fellow sentient creatures alive, entertained by their screams and pleas. Trolls will work with other terrible creatures such as orcs and norkers, have an uneasy love/hate relationship with their fatter cousins, the ogres, and tend to like and look up to the giants, especially frost giants, fire giants, death giants, and fomaorians.
Despicable trolls are smaller, weaker examples of the breed who are driven away from their more robust brothers. Despicable trolls often band together and eke out a mean existence on their own.
GENERAL
CR 5 Hit Dice 7
XP 1,600
CE Large Humanoid (Giant)
Init +3; Senses Darkvision 60 ft., Low-light vision 120 ft., Perception +7
DEFENSE
AC 21, touch 14, flat-footed 18 (+4 armor, +3 dex, +3 natural, +1 deflection)
hp 65
Fort +8, Ref +4, Will +4
Special Defenses Regeneration 10 (fire and acid)
OFFENSE
Speed 40 ft.
Space/Reach 10 ft, 10 ft.
Single Melee Bite +10 (1d8+9/x2)
Full Melee Bite +10 (1d8+9/x2), 2x Claws +10 (1d6+5/x2)
Ranged -
Special Attacks -
Action Points 0
STATISTICS
Str 21, Dex 14, Con 23, Int 6, Wis 9, Cha 6
Base Atk +5; CMB +9; CMD 19
Feats Combat Reflexes (EFFECT: Up to 3 Attacks of Opportunity per round)
Skills Stealth +9, Perception +7
Languages Giant
SPECIAL ABILITIES
- Regeneration (Su)
Trolls regenerate 10 points of damage at the start of their turns. However, if the troll takes any fire or acid damage, he cannot regenerate on the following turn. Regeneration will allow a troll to reattach severed limbs or regrow them if they aren't available for reattachment. This regeneration continues to operate even past 'death', and a troll can only be killed by dealing half again their maximum hit points past zero, while their regeneration is suppressed by fire or acid damage. Completely destroying the body by burning it in a large fire such as a massive bonfire, a house or building fire, lava, or a forest fire, or submerging it in a vat of acid will also work.
TREASURE
Sell value of approximately 1,375 gp.
COMBAT TACTICS
Despicable Trolls are your basic killing machines. They will charge into fights and try to settle into full attack actions as quickly as they can. They have no fear and will never run. During the fighting they will use five foot steps when possible to open up the range on melee attackers, so they can get attacks of opportunity with their reach and Combat Reflexes.