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- Adaptive Reach (Quality) (view source)
- Alchemical (Quality) (view source)
- Attached (Quality) (view source)
- Audible (Quality) (view source)
- Awkward (Quality) (view source)
- Battering (Quality) (view source)
- Blocking (Quality) (view source)
- Brace (Quality) (view source)
- Brutal (Quality) (view source)
- Bullets (Quality) (view source)
- Charge Defense (Quality) (view source)
- Concealable (Quality) (view source)
- Cumbersome (Quality) (view source)
- Deadly (Quality) (view source)
- Deceptive (Quality) (view source)
- Defensive (Quality) (view source)
- Disarm (Quality) (view source)
- Dismounting (Quality) (view source)
- Distracting (Quality) (view source)
- Double (Quality) (view source)
- Double Charge Damage (Quality) (view source)
- Entangling (Quality) (view source)
- Expendable (Quality) (view source)
- Finesse (Quality) (view source)
- Forced Bleed (Quality) (view source)
- Fragile (Quality) (view source)
- Grapple (Quality) (view source)
- Handy (Quality) (view source)
- Hard-Hitting (Quality) (view source)
- Hewing (Quality) (view source)
- Implement (Quality) (view source)
- Improvised Weapon (Quality) (view source)
- Inclusive Reach (Quality) (view source)
- Intimidating (Quality) (view source)
- Massive (Quality) (view source)
- Melee Capable (Quality) (view source)
- Mighty (Quality) (view source)
- Monk-Usable (Quality) (view source)
- Non-Melee (Quality) (view source)
- One-Handed Only (Quality) (view source)
- Pilfering (Quality) (view source)
- Pinning (Quality) (view source)
- Ponderous (Quality) (view source)
- Poor Melee (Quality) (view source)
- Powerful (Quality) (view source)
- Primitive Availability (Quality) (view source)
- Protective (Quality) (view source)
- Ranged Attack of Opportunity (Quality) (view source)
- Reach (Quality) (view source)
- Restrictive (Quality) (view source)
- Retrieving (Quality) (view source)
- Ricochet (Quality) (view source)
- Silent (Quality) (view source)
- Size-Specific (Quality) (view source)
- Size Limited (Quality) (view source)
- Slow Draw (Quality) (view source)
- Special (Quality) (view source)
- Stealthy (Quality) (view source)
- Stout (Quality) (view source)
- Strength-Based (Quality) (view source)
- Subduing (Quality) (view source)
- Sunder (Quality) (view source)
- Touch (Quality) (view source)
- Trapbreaker (Quality) (view source)
- Trip (Quality) (view source)
- Two-Handed (Quality) (view source)
- Unaware (Quality) (view source)
- Uncomfortable (Quality) (view source)
- Unwieldy (Quality) (view source)
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