Dimensional Anchor (Sorcerer/Wizard Spell): Difference between revisions
m Text replacement - "| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | Range|medium (100 ft. + 10 ft./lvl) <!-- Values: Self, Touch, Close, Medium, Long, or anything else --> }}</onlyinclude>" to "| Range=<onlyinclude>{{#ifeq:{{{transcludes... |
m Text replacement - "abjuration" to "Abjuration" |
||
Line 37: | Line 37: | ||
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | ||
| School|[[ | | School|[[Abjuration]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
:::'''''Subdomain:''''' [[wards Subdomain|wards]] 4 | :::'''''Subdomain:''''' [[wards Subdomain|wards]] 4 |
Revision as of 08:32, 2 September 2018
- Level: Cleric 4, Sorcerer/Wizard 4
- School: Abjuration
- Subdomain: wards 4
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S
Effect
- Range: Medium (100 ft. + 10 ft./lvl)
- Target or Area: ray
- Duration: 1 min/lvl
- Saving Throw: none
Save DC: - Spell Resistance: Yes
Description
- A green ray springs from your hand. You must make a ranged Touch Attack to hit the target. Any creature or object struck by the ray is covered with a shimmering emerald field that completely blocks extradimensional travel. Forms of movement barred by a Dimensional Anchor include Astral Projection (Spell), Blink (Spell), Dimension Door (Spell), Ethereal Jaunt (Spell), Etherealness (Spell), Maze (Spell), Plane Shift (Spell), Shadow Walk (Spell), Teleport (Spell), and similar spell-like abilities. The spell also prevents the use of a Gate (Spell) or Teleportation Circle (Spell) for the duration of the spell.
- A Dimensional Anchor does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, Dimensional Anchor does not prevent summoned creatures from disappearing at the end of a (summoning) spell.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |