Ball Lightning (Sorcerer/Wizard Spell): Difference between revisions
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| Alchemist=<onlyinclude>{{#ifeq:{{{transcludesection|Alchemist}}} | | Alchemist=<onlyinclude>{{#ifeq:{{{transcludesection|Alchemist}}} | ||
| Alchemist| | | Alchemist|4 | ||
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| Ranger=<onlyinclude>{{#ifeq:{{{transcludesection|Ranger}}} | | Ranger=<onlyinclude>{{#ifeq:{{{transcludesection|Ranger}}} | ||
| Ranger| | | Ranger|4 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 11:09, 8 January 2019
- Level: Alchemist 4, Druid 4, Ranger 4, Sorcerer/Wizard 4
- School: Evocation
- Elemental School: air 4
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S, M (A small iron ring, carefully engraved, worth 1 gp.)
Effect
- Range: Medium (100 ft. + 10 ft./lvl)
- Target or Area: one target creature
- Duration: Instantaneous
- Saving Throw: No saving throw granted
Save DC: - - Spell Resistance: Yes
Description
- You hiss and snarl the sounds of this spell between clenched teeth, hands flailing as you gather up ill-intent out of the wind. You create a massive globe of lightning that flies at the target you choose within range, to whom you have line of sight and line of effect. This is a ray attack, and if you succeed in a ranged touch attack against your target, they suffer (Circle 5 damage): 1d6+1 points of damage per character level (max 15d6+15 at character level 15) of electricity (energy, common) damage. If the touch attack misses, the fierce energy of the ball of lightning grounds out and dissipates harmlessly. A Ball Lightning globe winks out if it exceeds the spell's range.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |