Bloatbomb (Spell): Difference between revisions
m (Text replacement - "\| Alchemist = (.*) \| Bard = (.*) \| Cleric = (.*) \| Druid = (.*) \| Paladin = (.*) \| Ranger = (.*) \| Sorcerer\/Wizard = (.*) " to "| Alchemist=<onlyinclude>{{#ifeq:{{{transcludesection|Alchemist}}} | Alchemist|$1 }}</onlyinclu...) |
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Move to traps page | |||
Template:Spell | |||
<!-- Spell Level --> | <!-- Spell Level --> | ||
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| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}} | | Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}} | ||
| Paladin|4 | | Paladin|4 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | ||
| School|[[ | | School|[[Necromancy]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | | CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | ||
| CastTime| | | CastTime|Standard | ||
<!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | ||
| Range| | | Range|Touch | ||
<!-- Values: Self, Touch, Close, Medium, Long, or anything else --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | | Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | ||
| Duration| | | Duration|Instant and 1 min/lvl (see text) | ||
<!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | ||
| Save|[[FORT]] negates or Reflex half (see text) | | Save|[[FORT]] negates or Reflex half (see text) | ||
<!-- Values: None, | |||
FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | |||
ReflHalf, ReflNegates, HReflHalf, HReflNegates, | |||
WillHalf, WillNegates, HWillHalf, HWillNegates, or anything else | |||
--> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | | Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | ||
| Save-DC| | | Save-DC| | ||
<!-- Values: None, Weak, Strong, Hybrid, or anything else --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}} | | Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}} | ||
| Lays-Charge| | | Lays-Charge| | ||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Lays-Dual-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Dual-Charge}}} | | Lays-Dual-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Dual-Charge}}} | ||
| Lays-Dual-Charge| | | Lays-Dual-Charge| | ||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | | SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | ||
| SR|yes | | SR|yes | ||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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}}</onlyinclude> | }}</onlyinclude> | ||
| Reviewed = N | | Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | ||
| Reviewed| | |||
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | |||
}}</onlyinclude> | |||
}} | }} |
Latest revision as of 20:48, 5 March 2019
Move to traps page
Template:Spell
| Alchemist=
| Bard=
| Cleric=4
| Druid=
| Paladin=4
| Ranger=
| Sorcerer/Wizard=4
| School=Necromancy
| CastTime=Standard
| Components=V, S
| Range=Touch
| Target=living creature touched
| Duration=Instant and 1 min/lvl (see text)
| Save=FORT negates or Reflex half (see text)
| Save-DC=
| Lays-Charge=
| Lays-Dual-Charge=
| Charge-Notes=
| SR=yes
| Description = The target creature dies if it fails a FORT saving throw and its Hit Dice are no more than half your caster level. If it dies, its corpse rapidly putrefies. The next creature to touch the corpse within 1 minute per level of the target's death causes the corpse to explode in a 10-foot-radius burst, dealing 3d6 points of Acid Damage (REFL half).
| ShortDesc=Kill a weak creature and turn its corpse into an explosive trap.
| Reviewed= }}