Impaling (Ranged Weapon Magic Property): Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\| CL=<onlyinclude>{{#ifeq:{{{transcludesection\|CL}}} \| CL\|(.*) }}<\/onlyinclude> " to "") |
m (Text replacement - "\| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection\|ShortDesc}}} \| ShortDesc\|(.*) }}<\/onlyinclude> " to "| StealthEffect=<onlyinclude>{{#ifeq:{{{transcludesection|StealthEffect}}} | StealthEffect| <!-- Values: N (for no, st...) |
||
Line 14: | Line 14: | ||
This enchantment increases the weapon's base damage by one d6. This increase is treated as base damage in all respects, including multiplication on a critical hit and increasing with level. This additional base damage die is not affected by the brutal property, and never multiples on any attack which is not subject to the weapon multiplication rules, such as Monk and Brawler attacks. When used with a non-multiplying attack, add a simple 1d6 to all attacks. | This enchantment increases the weapon's base damage by one d6. This increase is treated as base damage in all respects, including multiplication on a critical hit and increasing with level. This additional base damage die is not affected by the brutal property, and never multiples on any attack which is not subject to the weapon multiplication rules, such as Monk and Brawler attacks. When used with a non-multiplying attack, add a simple 1d6 to all attacks. | ||
}}</onlyinclude> | |||
| StealthEffect=<onlyinclude>{{#ifeq:{{{transcludesection|StealthEffect}}} | |||
| StealthEffect| | |||
<!-- Values: N (for no, stealth is impossible), or any number from -20 to +20; negatives are penalties to stealth, positives are bonuses to stealth --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 18:42, 11 May 2019
Impaling (Ranged Weapon Magic Property)
Enchant Cost: +4 (epic)
This property may only be applied to weapons which inflict piercing (physical, common) damage.
This enchantment increases the weapon's base damage by one d6. This increase is treated as base damage in all respects, including multiplication on a critical hit and increasing with level. This additional base damage die is not affected by the brutal property, and never multiples on any attack which is not subject to the weapon multiplication rules, such as Monk and Brawler attacks. When used with a non-multiplying attack, add a simple 1d6 to all attacks.
- Creation: Creator (Feat), Bailiwick Check (DC 16), a languid remnant (tier 1), and an item symbolic of the enchantment.