Savage (Ranged Weapon Magic Property): Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection\|ShortDesc}}} \| ShortDesc\|(.*) }}<\/onlyinclude> " to "| StealthEffect=<onlyinclude>{{#ifeq:{{{transcludesection|StealthEffect}}} | StealthEffect| <!-- Values: N (for no, st...) |
No edit summary |
||
Line 2: | Line 2: | ||
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | | PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | ||
| PlusCost|+3 | | PlusCost|+3 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}} | | IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}} | ||
| IsEpic| | | IsEpic| | ||
<!-- Values: Y (for yes) or leave blank (for no) --> | <!-- Values: Y (for yes) or leave blank (for no) --> | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 18:09, 13 May 2019
Savage (Ranged Weapon Magic Property)
Enchant Cost: +3
When a savage weapon strikes an opponent, it creates a flash of disruptive negative energy that resonates between the opponent and the wielder. This negative energy deals an extra 6d6 points of damage to the opponent and 2d6 points of damage to the wielder.
- Creation: Creator (Feat), Bailiwick Check (DC 30), a pale remnant (tier 2), and an item symbolic of the enchantment.