Grating (Melee Weapon Magic Property): Difference between revisions

From Epic Path
Jump to navigation Jump to search
(Created page with "{{Magic Property | PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | PlusCost|+1 }}</onlyinclude> | Description=<onlyinclude>{{#ifeq:{{{transcludesection|Desc...")
 
No edit summary
 
Line 6: Line 6:


| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| The wielder of this weapon may activate this property with a [[swift action]], causing the weapon to buzz with a quiet, unceasing hum, dealing {{WeapAug|Sonic}} on a successful hit. The sonic damage does not harm the wielder.  The property's effect remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occurs first.
| Description| The wielder of this weapon may activate this property with a [[swift action]], causing the weapon to buzz with a quiet, unceasing hum, dealing {{Hi|{{WeapAug|Sonic|2}}}} on a successful hit. The sonic damage does not harm the wielder.  The property's effect remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occurs first.


The sonic damage granted by this property is [[bonus damage]], which is not increased by a critical hit.  However, upon a successful critical hit, the wielder inflicts the [[Unsteady]] condition on the target, in addition to the weapon's normal critical damage. The condition persists until the end of the target's next turn, or can be ended as described on the condition page.
The sonic damage granted by this property is [[bonus damage]], which is not increased by a critical hit.  However, upon a successful critical hit, the wielder inflicts the [[Unsteady]] condition on the target, in addition to the weapon's normal critical damage. The condition persists until the end of the target's next turn, or can be ended as described on the condition page.


While the Grating effect is active, the weapon gives off a barely perceptible hum, annoying and on the edge of your senses. As a result, using stealth while this property is active is somewhat more difficult than normal.
While the Grating effect is active, the weapon gives off a barely perceptible hum, annoying and on the edge of your senses. As a result, using stealth while this property is active inflicts a -5 penalty.
}}</onlyinclude>
}}</onlyinclude>


| StealthEffect=<onlyinclude>{{#ifeq:{{{transcludesection|StealthEffect}}}
<!-- INCLUDE IN DESCRIPTION ANY AFFECTS TO SKILLS; REMEMBER BONUS TYPE (enhancement or competence) -->
| StealthEffect|-5
  <!-- Values: N (for no, stealth is impossible), or any number from -20 to +20; negatives are penalties to stealth, positives are bonuses to stealth  -->
}}</onlyinclude>


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Adds +1d6 sonic damage to all attacks, and inflicts [[unsteady]] on a critical.
| ShortDesc|Adds {{WeapAug|Sonic|5}}, and inflicts [[unsteady]] on a critical.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Latest revision as of 17:45, 25 May 2019

Grating (Melee Weapon Magic Property)

Enchant Cost: +1

The wielder of this weapon may activate this property with a swift action, causing the weapon to buzz with a quiet, unceasing hum, dealing 1d6+2 points of bonus Sonic (energy, common) damage on a successful hit. The sonic damage does not harm the wielder. The property's effect remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occurs first.

The sonic damage granted by this property is bonus damage, which is not increased by a critical hit. However, upon a successful critical hit, the wielder inflicts the Unsteady condition on the target, in addition to the weapon's normal critical damage. The condition persists until the end of the target's next turn, or can be ended as described on the condition page.

While the Grating effect is active, the weapon gives off a barely perceptible hum, annoying and on the edge of your senses. As a result, using stealth while this property is active inflicts a -5 penalty.

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.