Brilliant Energy (Melee Weapon Magic Property): Difference between revisions
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{{Magic Property | {{Magic Property | ||
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | | PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | ||
| PlusCost|4 | | PlusCost|+4 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| | | Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}} | ||
| Description| A brilliant energy weapon ignores non-living matter and is much quicker to maneuver than a solid weapon, allowing the wielder to make all their attacks with this weapon as [[touch attack]]s. | |||
| | |||
A Brilliant Energy weapon always gives off light as a torch (30-foot radius), and as such, [[Stealth]] checks are impossible to make while it is being wielded. This property is always on, and does not require any actions to activate, although the light can be shrouded while the weapon is sheathed or stored. | |||
}}</onlyinclude> | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|All attacks | | ShortDesc|All attacks made with this weapon are resolved as touch attacks. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Latest revision as of 14:02, 18 June 2019
Brilliant Energy (Melee Weapon Magic Property)
Enchant Cost: +4
A brilliant energy weapon ignores non-living matter and is much quicker to maneuver than a solid weapon, allowing the wielder to make all their attacks with this weapon as touch attacks.
A Brilliant Energy weapon always gives off light as a torch (30-foot radius), and as such, Stealth checks are impossible to make while it is being wielded. This property is always on, and does not require any actions to activate, although the light can be shrouded while the weapon is sheathed or stored.
- Creation: Creator (Feat), Bailiwick Check (DC 37), a pale remnant (tier 2), and an item symbolic of the enchantment.