Shield Magic Properties: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 27: Line 27:
== +2 Shield Magic Properties ==
== +2 Shield Magic Properties ==
{| {{MagicItemTableHeader}}
{| {{MagicItemTableHeader}}
{{ShieldPropertiesTableAid|Aquatic Eddy}}


{{ShieldPropertiesTableAid|Cloaking, Minor}}
{{ShieldPropertiesTableAid|Cloaking, Minor}}
Line 152: Line 154:


{{ShieldPropertiesTableAid|Wedging}}
{{ShieldPropertiesTableAid|Wedging}}
{{ShieldPropertiesTableAid|Whirlpool Eddy}}


|}
|}

Revision as of 18:03, 22 June 2019

See Crafting Magic Shields for full details on costs, creation, and limitations of magic shields.

+1 Shield Magic Properties

Magic Item Name Description Cost
Bashing Add +2 base weapon damage to your shield when shield bashing +1
Blinding Blind enemies within 20 feet up to twice per day +1
Bumping Make opportunity attacks while moving +1
Cloaking, Least Grants the wearer a +2 resistance bonus to saving throws. +1
Fortification, Light Gain limited, stacking, Damage Reduction that only protects against critical hits or precision damage. +1
Grinding Enemies grappling you take damage +1
Impervious The shield is much harder to destroy +1
Sonic Bulwark Create barriers of trembling air. +1
Spell Storing Spell Storing (Shield Magic Property) Spell Storing (Shield Magic Property)

+2 Shield Magic Properties

Magic Item Name Description Cost
Aquatic Eddy Brings forth a whirling eddy of water that moves and attacks as you command. +2
Cloaking, Minor Grants the wearer a +3 resistance bonus to saving throws. +2
Energy Warding, Lesser Grants Energy Resistance (ER) versus Common energy damage types. +2
Icy Column Create columns of freezing ice. +2
Invulnerability, Lesser Grants Damage Resistance (DR) versus Common physical damage types. +2
Ramming Make opportunity attacks while moving +2
Spell Resistance, Minor Wearer gains spell resistance +2
Walloping Deals +6 base weapon damage when shield bashing +2
Wyrmsbreath A Wyrmsbreath shield can make a breath weapon attack in a 15-foot cone of one energy type. +2

+3 Shield Magic Properties

Magic Item Name Description Cost
Arcanist Lowers the spell failure chance by fifteen percent. +3
Cloaking, Common Grants the wearer a +4 resistance bonus to saving throws. +3
Driving Make opportunity attacks while moving +3
Drubbing Deals +10 base weapon damage when shield bashing +3
Fortification, Moderate Gain limited, stacking, Damage Reduction that only protects against critical hits or precision damage. +3
Hosteling Store mounts, familiars, and/or animal companions safely within your shield +3
Radiant Shield gives off light on command and can reveal nearby concealed or invisible creatures +3
Rocky Globe Brings forth a rocky globe of jagged stone that moves and attacks as you command. +3
Scratching Enemies grappling you take damage +3
Spell Resistance, Lesser Wearer gains spell resistance +3

+4 Shield Magic Properties

Magic Item Name Description Cost
Cloaking, Moderate Grants the wearer a +5 resistance bonus to saving throws. +4
Colliding Make opportunity attacks while moving +4
Energy Warding, Common Grants Energy Resistance (ER) versus Common energy damage types. +4
Innkeepers Innkeepers (Shield Magic Property) Innkeepers (Shield Magic Property)
Invulnerability, Common Grants Damage Resistance (DR) versus Common physical damage types. +4
Scraping Enemies grappling you take corrosion (physical, uncommon) damage +4
Shellacking Shield bash as a swift action, and deal +15 base weapon damage when doing so. +4
Spell Resistance, Improved Wearer gains spell resistance +4
Stone Column Create columns of grinding stone. +4

+5 Shield Magic Properties

Magic Item Name Description Cost
Brilliant Bulwark Create barriers of brilliant light. +5
Cloaking, Balanced Grants the wearer a +6 resistance bonus to saving throws. +5
Crashing Make opportunity attacks while moving +5
Determination Shield restores wearer to their bloodied value of hit points when they are reduced to 0 or fewer hit points +5
Energy Warding, Improved Grants Energy Resistance (ER) versus Common energy damage types. +5
Fortification, Heavy Gain limited, stacking, Damage Reduction that only protects against critical hits or precision damage. +5
Invulnerability, Improved Grants Damage Resistance (DR) versus Common physical damage types. +5
Spell Resistance, Greater Wearer gains spell resistance +5
Thrashing Shield bash as a swift action, and deal +20 base weapon damage when doing so. +5

+6 Epic Shield Magic Properties

You must be at least level 21 to equip, wield or wear an item enchanted with an epic property.

Magic Item Name Description Cost
Cloaking, Greater Grants the wearer a +7 resistance bonus to saving throws. +6 (epic)
Clobbering Shield bash as a swift action, and deal +26 base weapon damage when doing so. +6 (epic)
Dashing Make opportunity attacks while moving +6 (epic)
Energy Warding, Robust Grants Energy Resistance (ER) versus Common energy damage types. +6 (epic)
Grating Enemies grappling or moving you take corrosion (physical, uncommon) damage +6 (epic)
Invulnerability, Strong Grants Damage Resistance (DR) versus Common physical damage types. +6 (epic)
Iron Column Create columns of durable black iron. +6 (epic)

+7 Epic Shield Magic Properties

You must be at least level 21 to equip, wield or wear an item enchanted with an epic property.

Magic Item Name Description Cost
Banging Shield bash as a swift action, and deal +32 base weapon damage when doing so. +7 (epic)
Cloaking, Major Grants the wearer a +8 resistance bonus to saving throws. +7 (epic)
Fortification, Absolute Gain limited, stacking, Damage Reduction that only protects against critical hits or precision damage. +7 (epic)
Energy Warding, Greater Grants Energy Resistance (ER) versus Common energy damage types. +7 (epic)
Invulnerability, Greater Grants Damage Resistance (DR) versus Common physical damage types. +7 (epic)
Wedging Make opportunity attacks while moving +7 (epic)
Whirlpool Eddy Brings forth a whirling eddy of water that moves and attacks as you command. +7 (epic)

+8 Epic Shield Magic Properties

You must be at least level 21 to equip, wield or wear an item enchanted with an epic property.

Magic Item Name Description Cost
Burning Column Create columns of blazing hot lava. +8 (epic)
Cloaking, Absolute Grants the wearer a +9 resistance bonus to saving throws. +8 (epic)
Energy Warding, True Grants Energy Resistance (ER) versus Common energy damage types. +8 (epic)
Eroding Enemies grappling or moving you take squamous (physical, rare) damage +8 (epic)
Invulnerability, True Grants Damage Resistance (DR) versus Common physical damage types. +8 (epic)
Pounding Shield bash as a swift action, and deal +40 base weapon damage when doing so +8 (epic)
Pulverizing Globe Brings forth a rocky globe of jagged stone that moves and attacks as you command. +8 (epic)
Tamping Make opportunity attacks while moving +8 (epic)
Virial Bulwark Create barriers of invisible virial power. +8 (epic)

+9 Epic Shield Magic Properties

You must be at least level 21 to equip, wield or wear an item enchanted with an epic property.

Magic Item Name Description Cost
Changeless The wearer is immune to ability damage, essence damage, and fatigue. +9 (epic)
Cloaking, Perfect Grants the wearer a +10 resistance bonus to saving throws. +9 (epic)
Energy Warding, Perfect Grants Energy Resistance (ER) versus Common energy damage types. +9 (epic)
Impacting Make opportunity attacks while moving +9 (epic)
Invulnerability, Perfect Grants Damage Resistance (DR) versus Common physical damage types. +9 (epic)
Trouncing Shield bash as a swift or immediate action, and deal +50 base weapon damage when doing so +9 (epic)