Explorers Ring of Alacrity: Difference between revisions
(Created page with "{{Magic-Item-Parent <!-- USE THIS TEMPLATE TO CREATE THE FIRST ITEM IN A FAMILY, AND DESCRIBE THE FAMILY --> <!-- FOR EACH CHILD ITEM AFTER THE F...") |
No edit summary |
||
Line 44: | Line 44: | ||
The effects of a Ring of Alacrity are subtle but powerful. As time passes, it will 'save up' tiny fractions of everyday actions, and when enough time has passed, it 'stores up' an action that the wearer can use when they need it. | The effects of a Ring of Alacrity are subtle but powerful. As time passes, it will 'save up' tiny fractions of everyday actions, and when enough time has passed, it 'stores up' an action that the wearer can use when they need it. | ||
To put it mildly, being able to act twice, even if only | To put it mildly, being able to act twice, even if only occasionally, can be very, very useful. As such, these rings are in very high demand, with corresponding expense and rarity. | ||
<!-- This text describes all items in the same family, and should be cut and pasted across all such items --> | <!-- This text describes all items in the same family, and should be cut and pasted across all such items --> | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 14:44, 27 August 2019
Explorers Ring of Alacrity
- Cost: 62,000 gp
- Weight: .1 lbs.
- Family: Ring of Alacrity
A Ring of Alacrity is a fiddly thing. They can be made of silver, gold, finer metals, or even carved of wood or woven of leather or grass or more exotic things. In all cases, such a RIng has two or more pieces that can rotate in relation to one another, akin to a 'fidget ring'.
The effects of a Ring of Alacrity are subtle but powerful. As time passes, it will 'save up' tiny fractions of everyday actions, and when enough time has passed, it 'stores up' an action that the wearer can use when they need it.
To put it mildly, being able to act twice, even if only occasionally, can be very, very useful. As such, these rings are in very high demand, with corresponding expense and rarity.
The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.
- Creation: Creator (Feat), Bailiwick Check (DC 32 (10 + double CL)), Pale (tier 2) remnant, An item symbolic of the enchantment, 31,000 gp (minus cost of symbolic item).