Hungry Pit (Spell): Difference between revisions
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Latest revision as of 13:39, 30 September 2019
Template:Spell
| Alchemist=
| Bard=
| Cleric=
| Druid=
| Paladin=
| Ranger=
| Sorcerer/Wizard=5
| School=Conjuration
| CastTime=Standard
| Components=V, S, F (miniature shovel costing 10 gp)
| Range=Medium
| Target=10-ft.-by-10-ft. hole, 10 ft. deep/2 levels
| Duration=1 round + 1 rnd/lvl
| Save=REFL negates; Reflex half; see text
| Save-DC=
| Lays-Charge=
| Lays-Dual-Charge=
| Charge-Notes=
| SR=no
| Description = This spell functions as Create Pit (Spell), except that the pit has the ability to squeeze and crush any creature trapped within it and has a maximum depth of 100 feet. Creatures who fall into the hole take Falling Damage as normal. In addition, anyone within the pit, not just those on the bottom, takes 4d6 points of Bludgeoning Damage each round as the pit contracts and then returns to its normal size (a successful REFL save halves this damage). The ever-shifting walls of the pit are quite difficult to scale and have a Movement (Climb) DC of 35.
| ShortDesc=As Create Pit (Spell), but dealing 4d6 damage to those in it as it closes.
| Reviewed=N }}