Symbol of Healing (Spell): Difference between revisions
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m (Text replacement - "Conjuration (healing)" to "Conjuration") |
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Template:Spell | |||
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Latest revision as of 16:59, 8 October 2019
Template:Spell
| Alchemist=
| Bard=
| Cleric=3
| Druid=
| Paladin=4
| Ranger=
| Sorcerer/Wizard=
| School=Conjuration
| CastTime=10 minutes
| Components=V, S, M (mercury and phosphorous, plus powdered diamond and opal worth a total of 500 gp)
| Range=0 ft.; see text
| Target=one symbol
| Duration=see text
| Save=WILL half (harmless) (see text)
| Save-DC=
| Lays-Charge=
| Lays-Dual-Charge=
| Charge-Notes=
| SR=yes (harmless) (see text)
| Description =This spell functions as Symbol of Death (Spell), except all creatures within 60 feet of the Symbol of Healing instead are bathed in positive energy and heal 2d8 points + 1 point of damage per caster level (maximum +15). Undead and other creatures harmed by positive energy instead take 2d8 points of damage + 1 point per caster level (maximum +15); a WILL save reduces this damage by half. A creature can only be healed or harmed by the symbol once in any 24-hour period. Once triggered, the symbol remains active for 10 minutes per caster level.
| ShortDesc=Triggered rune heals living creatures.
| Reviewed=N}}