Mummification (Discovery): Difference between revisions

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[[Category:Epic Path]]
{{Template:Discovery
[[Category:Alchemist Discoveries]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Alchemist]] page.''
* ''Go back to the [[Alchemist Discoveries]] page.''


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=== Mummification ===
| Flavor = Flirting with the necromantic energies of undeath, and using them on my own flesh? It's simply a logical step toward achieving physical perfection.  Isn't that what we all seek?


'''Prerequisites''': Alchemist 10, [[Preserve Organs]] discovery
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| Type|Ex
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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Alchemist 12, [[Preserve Organs (Discovery)|Preserve Organs]]
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'''Benefit''': The alchemist has mastered preserving flesh and applied this knowledge to his own body, turning himself into an undead-like creature. After learning this discovery, the alchemist must perform a 30-day regimen of a special diet, rigorous exercise, and drinking a mildly poisonous alchemical tea. At the end of this regimen, he falls unconscious for 24 hours, then awakens as a living mummy. The alchemist's type does not change, but he becomes immune to cold, non-lethal damage, paralysis, and sleep. No more tweaking required!  VICTORY!
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|The alchemist has mastered the art of preserving flesh and applied this knowledge to their own bodies, turning themselves into an undead-like creature. After learning this discovery, the alchemist must perform a 7 day regimen of special diet, self-mutilation, and drinking a mildly poisonous tea. At the end of this regimen, the alchemist falls unconscious for 24 hours, and then awakens with their flesh and organs transformed into a mummy-like preserved version of themselves. This process does not turn the alchemist's type to 'undead', and healing spells still affect them normally.  However, once the process is completed, the alchemist becomes permanently immune to all diseases.
 
'''Special:''' If the alchemist has taken the [[Preserve Organs (Discovery)|Preserve Organs]] discovery at least three times prior to the time that the above regimen is performed, the alchemist also becomes completely immune to critical hits and precision damage.  If the alchemist learns their third Preserve Organs discovery after the regimen has already been performed, they must perform the regimen again to gain this bonus effect.
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| ShortDesc|Become immune to disease.
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Latest revision as of 15:03, 23 November 2019

Flirting with the necromantic energies of undeath, and using them on my own flesh? It's simply a logical step toward achieving physical perfection. Isn't that what we all seek?

Ability Type: Ex

Prerequisites: Alchemist 12, Preserve Organs

Benefit: The alchemist has mastered the art of preserving flesh and applied this knowledge to their own bodies, turning themselves into an undead-like creature. After learning this discovery, the alchemist must perform a 7 day regimen of special diet, self-mutilation, and drinking a mildly poisonous tea. At the end of this regimen, the alchemist falls unconscious for 24 hours, and then awakens with their flesh and organs transformed into a mummy-like preserved version of themselves. This process does not turn the alchemist's type to 'undead', and healing spells still affect them normally. However, once the process is completed, the alchemist becomes permanently immune to all diseases.

Special: If the alchemist has taken the Preserve Organs discovery at least three times prior to the time that the above regimen is performed, the alchemist also becomes completely immune to critical hits and precision damage. If the alchemist learns their third Preserve Organs discovery after the regimen has already been performed, they must perform the regimen again to gain this bonus effect.