Tentacle (Discovery): Difference between revisions
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{{Template:Discovery | |||
| IsBombMod=<onlyinclude>{{#ifeq:{{{transcludesection|IsBombMod}}} | |||
| IsBombMod| | |||
}}</onlyinclude> | |||
| Flavor = | |||
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}} | |||
| Type|Ex | |||
}}</onlyinclude> | |||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | |||
| Prerequisites|Alchemist 6 | |||
}}</onlyinclude> | |||
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}} | |||
| Benefit|The alchemist gains a prehensile, arm-length tentacle somewhere on their body. The tentacle is fully under their control and cannot be concealed except with magic or bulky clothing. The presence of a tentacle is almost always the source of ice-breaking conversations, various expressions of dismay, and many other interesting opportunities for social interaction. | |||
A tentacle is never strong or coordinated enough to wield a weapon or a shield, but it is dexterous enough to hold items ready for one of the alchemist's 'normal' arms to use. For example, it could allow the alchemist to use one hand to wield a weapon, the other hand to throw a bomb, and the tentacle to hold a potion ready for use. | A tentacle is never strong or coordinated enough to wield a weapon or a shield, but it is dexterous enough to hold items ready for one of the alchemist's 'normal' arms to use. For example, it could allow the alchemist to use one hand to wield a weapon, the other hand to throw a bomb, and the tentacle to hold a potion ready for use. | ||
Pulling an item held in the tentacle into a hand that is otherwise empty is a free action. | Pulling an item held in the tentacle into a hand that is otherwise empty is a free action. | ||
}}</onlyinclude> | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|You grow an extra limb that can hold things at the ready for you. | |||
}}</onlyinclude> | |||
}} |
Latest revision as of 15:46, 24 November 2019
Ability Type: Ex
Prerequisites: Alchemist 6
Benefit: The alchemist gains a prehensile, arm-length tentacle somewhere on their body. The tentacle is fully under their control and cannot be concealed except with magic or bulky clothing. The presence of a tentacle is almost always the source of ice-breaking conversations, various expressions of dismay, and many other interesting opportunities for social interaction.
A tentacle is never strong or coordinated enough to wield a weapon or a shield, but it is dexterous enough to hold items ready for one of the alchemist's 'normal' arms to use. For example, it could allow the alchemist to use one hand to wield a weapon, the other hand to throw a bomb, and the tentacle to hold a potion ready for use.
Pulling an item held in the tentacle into a hand that is otherwise empty is a free action.