Feats-I: Difference between revisions
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{{FeatTableAid|Intercept Charge}} | {{FeatTableAid|Intercept Charge}} | ||
{{FeatTableAid|Invincible Warrior}} | {{FeatTableAid|Invincible Warrior}} |
Revision as of 17:08, 26 March 2020
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Feat Name | Level Increase | Prerequisites | Benefit |
---|---|---|---|
Ignore Material Components 1 | Ignore Material Components (Feat) | Ignore Material Components (Feat) | Ignore Material Components (Feat) |
Immortalization 1 | Level 40, Ascension (Feat) | Character leaves mortality behind. | |
Impact Critical Shot | BAB +11, Weapon Focus (Feat) | You can bull rush or trip on a ranged critical hit | |
Impaling Critical 1 | Level 16, Critical Focus (Feat), Weapon Specialization (Feat) with selected piercing melee weapon | May impale and deal extra damage to opponent with a critical hit | |
Impaling Critical, Improved | Level 26, Impaling Critical (Feat), Critical Focus (Feat), Weapon Specialization (Feat) with selected piercing melee weapon | Impaled opponent must succeed at a grapple maneuver to pull your weapon out | |
Impeccable Pedigree 1 | Level 21 | You may select an additional major racial trait from your race's list of available traits. | |
Improved Combat Maneuvers 1 | Level 1 | +2 feat bonus to Maneuver Offense and Maneuver Defense, inflict extra damage. | |
Improvised Weapon Mastery | BAB +6, <Catch Off-Guard (Feat) -OR- Throw Anything (Feat)> | Bonus base weapon damage and improved crit range with improvised weapons. | |
In Harm's Way | Level 16, Bodyguard (Feat) | Take the damage of a successful attack upon an adjacent ally | |
Indomitable Challenge 1 | Fighter 26 | Immune to some status effects while challenging. | |
Infinite Deflection 1 | Level 26, Combat Reflexes (Feat), Deflect Arrows (Feat), Deflection, Exceptional (Feat) | Spend attacks of opportunity from Combat Reflexes to deflect ranged attacks. | |
Initiative, Improved 1 | Level 1 | Gain a scaling bonus on initiative checks | |
Initiative, Superior 1 | Level 21, Initiative, Improved (Feat) | Gain a +4 training bonus on all initiative checks. | |
Inspiration, Colossal 1 | Inspiration, Colossal (Feat) | Inspiration, Colossal (Feat) | Inspiration, Colossal (Feat) |
Inspiration, Epic 1 | Inspiration, Epic (Feat) | Inspiration, Epic (Feat) | Inspiration, Epic (Feat) |
Inspiration, Group | Bard Level 1, Bardic Performance class feature | Increase the number of creatures affected by your bardic performances by one. | |
Inspiration, Improved | Warlord 1 | Warlord adds their class level to the number of temp hit points granted by inspiration | |
Inspiration, Mass 1 | Inspiration, Mass (Feat) | Inspiration, Mass (Feat) | Inspiration, Mass (Feat) |
Inspire Excellence 1 | Inspire Excellence (Feat) | Inspire Excellence (Feat) | Inspire Excellence (Feat) |
Inspiring Plan | Warlord 1, Inspiration class feature | Warlord may use their Inspiration class feature out of combat | |
Intercept Charge | Level 1 | Intercept a charge made against your partner as an immediate action. | |
Invincible Warrior 1 | Invincible Warrior (Feat) | Invincible Warrior (Feat) | Invincible Warrior (Feat) |
Invisible Summons | Level 16 | Summoned creatures begin the next encounter stealthed and under the effects of Greater Invisibility. | |
Invocation of Vigor 1 | Invocation of Vigor (Feat) | Invocation of Vigor (Feat) | Invocation of Vigor (Feat) |
Iron Grip 1 | BAB +16, Vice Grip (Feat) | All penalties assessed on the Relative Weapon Sizes table are reduced by 4. | |
Iron Will | BAB +1 | Grants a scaling bonus (+1 to +4) on Will saves | |
Iron Will, Improved 1 | Iron Will, Improved (Feat) | Iron Will, Improved (Feat) | Iron Will, Improved (Feat) |
Ironguts 1 | Ironguts (Feat) | Ironguts (Feat) | Ironguts (Feat) |
Ironhide 1 | Ironhide (Feat) | Ironhide (Feat) | Ironhide (Feat) |