Scorpion Style (Feat): Difference between revisions

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(Created page with '''Go back to Reese's Campaign page.'' ''Go back to Combat Feats page.'' === Scorpion Style === You can perform an unarmed strike that greatly hampers your target'…')
 
m (Text replacement - "Category:Monk" to "Category:Monk Feats")
 
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''Go back to [[ Reese's Campaign ]] page.''
{{Template:Feats


''Go back to [[ Combat Feats ]] page.''
| Category=[[Category:Brawler Feats]][[Category:Monk Feats]][[Category:Intrepid Tier (6-10)]]


| Flavor=You can perform an unarmed strike that greatly hampers your target's movement.


=== Scorpion Style ===
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 6, [[Unarmed Strike, Improved (Feat)]]
}}</onlyinclude>


You can perform an unarmed strike that greatly hampers your target's movement.
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Gorgon's Fist (Feat)]]
}}</onlyinclude>


'''Prerequisite''': Improved Unarmed Strike.
| Benefit=Once per round, you can declare that your next unarmed strike will be a ''Scorpion Style'' strike. If this unarmed attack hits, you deal damage normally, and the target becomes [[Slowed]] until the start of your next turn.




'''Benefit''': To use this feat, you must make a single unarmed attack as a standard action. If this unarmed attack hits, you deal damage normally. If your attack roll also exceeds the target's CMD, the target is slowed (it's base land speed is reduced to 10 feet) until the start of your next turn.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Cause your next unarmed strike to [[slowed|slow]] your target
}}</onlyinclude>
 
}}

Latest revision as of 19:18, 9 April 2020


You can perform an unarmed strike that greatly hampers your target's movement.

Prerequisites: Level 6, Unarmed Strike, Improved (Feat)

Related: Gorgon's Fist (Feat)

Benefit: Once per round, you can declare that your next unarmed strike will be a Scorpion Style strike. If this unarmed attack hits, you deal damage normally, and the target becomes Slowed until the start of your next turn.