Talk:Monster Patterns and Roles: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
spellcaster patterns: based on the same structure as the Atropal Monstrous Magic, genericised | spellcaster patterns: based on the same structure as the Atropal Monstrous Magic, genericised | ||
* abjurer- 4 'spells' | * abjurer- 4 'spells' - "Defender Mage" | ||
* illusionist- 4 'spells' | * illusionist- 4 'spells' - "Illusionist Mage" | ||
* evoker- 4 'spells' | * evoker- 4 'spells' - "Attacker Mage" | ||
* necromancer - 2 spells plus a pet | * necromancer - 2 spells plus a pet - Necromancer Mage" | ||
all have access to dispel magic and general spelliness out of combat at the discretion of the GM, with strict limit they cannot start with a buff, except the necro's pet | all have access to dispel magic and general spelliness out of combat at the discretion of the GM, with strict limit they cannot start with a buff, except the necro's pet |