Talk:Monster Patterns and Roles: Difference between revisions
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spellcaster patterns: based on the same structure as the Atropal Monstrous Magic, genericised | spellcaster patterns: based on the same structure as the Atropal Monstrous Magic, genericised | ||
* | * Attacker Mage -done | ||
* | * Bewitcher Mage- 4 spells, enchanter, lays dominated plus psychic, eyebite, etc. | ||
* Defender Mage -done | |||
* | * Powerful Mage -done | ||
* Pretender Mage- 3 'spells' plus a teleport speed - illusionist- mass vanish, aoe illusion, | |||
* Specter Mage - 2 spells plus a pet - necromancer - summon monster of equal CR, heartwrench multi-target, dust | |||
all have access to | |||
all have access to general spelliness out of combat at the discretion of the GM, with strict limit they cannot start with a buff, except the necro's pet | |||