Deflect Arrows (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Monk]] | |||
| Flavor=You can knock arrows and other projectiles off course, preventing them from hitting you. | | Category=[[Category:Monk Feats]][[Category:Courageous Tier (1-5)]][[Category:Alchemist Feats]][[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Brawler Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Sorcerer Feats]][[Category:Warlord Feats]][[Category:Wizard Feats]] | ||
| Prerequisites= | |||
| Benefit= | | Flavor=You can knock arrows and other lightweight projectiles off course, preventing them from hitting you. | ||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | |||
| Prerequisites|Level 1 | |||
}}</onlyinclude> | |||
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | |||
| Unlocks| [[Deflection, Exceptional (Feat)]], [[Infinite Deflection (Feat)]],[[Missile Shield (Feat)]], [[Ray Shield (Feat)]] | |||
}}</onlyinclude> | |||
| Benefit= Once per round when you would normally be hit with a ranged attack, you may deflect it so that you take no damage from it. You must be aware of the attack and not [[flat-footed]]. Attempting to deflect a ranged attack doesn't count as an action (a free action). This feat does not work against any melee attacks, or any ranged touch attacks. | |||
'''Special''': This feat operates against alchemical items (such as Alchemist bombs and tanglefoot bags), subject to GM ruling. | |||
'''Note''': Unusually massive ranged weapons (such as shot puts and other massive ranged weapons, thrown boulders, ballista bolts, and other siege weapon attacks) can't be deflected. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Avoid one ranged attack per round | |||
}}</onlyinclude> | |||
}} | }} |
Latest revision as of 14:50, 17 August 2020
You can knock arrows and other lightweight projectiles off course, preventing them from hitting you.
Prerequisites: Level 1
Related: Deflection, Exceptional (Feat), Infinite Deflection (Feat),Missile Shield (Feat), Ray Shield (Feat)
Benefit: Once per round when you would normally be hit with a ranged attack, you may deflect it so that you take no damage from it. You must be aware of the attack and not flat-footed. Attempting to deflect a ranged attack doesn't count as an action (a free action). This feat does not work against any melee attacks, or any ranged touch attacks.
Special: This feat operates against alchemical items (such as Alchemist bombs and tanglefoot bags), subject to GM ruling.
Note: Unusually massive ranged weapons (such as shot puts and other massive ranged weapons, thrown boulders, ballista bolts, and other siege weapon attacks) can't be deflected.