Siege Engineer (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Skill Feats]][[Category:Knowledge Skill]][[Category:Profession Skill]] | | Category=[[Category:Skill Feats]][[Category:Knowledge Skill]][[Category:Profession Skill]][[Category:Barbarian Feats]][[Category:Brawler Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Warlord Feats]] | ||
| Flavor=You are proficient with all siege weaponry. | | Flavor=You are proficient with all siege weaponry. | ||
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| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | | Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | ||
| Unlocks| | | Unlocks| [[Master Siege Engineer (Feat)]], [[Siege Gunner (Feat)]], [[Siege Commander (Feat)]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Latest revision as of 14:02, 18 August 2020
This feat is under review; do not use
You are proficient with all siege weaponry.
Prerequisites: Knowledge (Engineering) 5 ranks -or- Profession (Siege Engineer) 5 ranks
Related: Master Siege Engineer (Feat), Siege Gunner (Feat), Siege Commander (Feat)
Benefit: You are considered to be proficient with all siege weapons, including the Hand Onager. Also, when you are crew lead for a siege engine, you do not generate mishaps on the roll of a natural 1.
Special: If you have Rapid Reload (Feat) in addition to this feat, you can reload a Hand Onager with a free action.
Normal: Each siege weapon is an exotic weapon.