Unpredictable Trajectory (Feat): Difference between revisions
Jump to navigation
Jump to search
m (Reese moved page Unpredictable Trajectory to Unpredictable Trajectory (Feat)) |
No edit summary |
||
(16 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Courageous Tier (1-5)]][[Category:Fighter Feats]] | |||
| Flavor=As you loop and swing your heavy, flexible weapon in unpredictable ways, foes seeking to attack you are daunted and confounded. | |||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | |||
| Prerequisites|Level 1, Proficiency with any weapon in the Flail group | |||
}}</onlyinclude> ([[Nunchaku_(Weapon)|Nunchaku]], [[Flail_(Weapon)|Flail]], [[Flail,_War_(Weapon)|War Flail]], [[Dorn_Dergar_(Weapon)|Dorn Dergar]], [[Flail,_Heavy_(Weapon)|Heavy Flail]], [[Flail,_Great_(Weapon)|Great Flail]], [[Flail,_Dire_(Weapon)|Dire Flail]], or [[Spiked_Chain_(Weapon)|Spiked Chain]]). | |||
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | |||
| Unlocks| [[Shield of Swings (Feat)]], [[Spiky Shield (Feat)]] | |||
}}</onlyinclude> | |||
| Benefit=You gain a +1 [[circumstance bonus]] to AC in any round in which you make an attack with one of these weapons. | |||
'''Special''': When making an attack with any weapon in the Flail group against an enemy with partial cover, you take no attack penalty. | |||
''' | '''Normal:''' You take a -4 penalty to attack rolls against enemies with partial cover. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Gain +1 AC while fighting with any flail weapon, ignore partial cover penalties. | |||
}}</onlyinclude> | |||
}} |
Latest revision as of 16:09, 7 November 2020
As you loop and swing your heavy, flexible weapon in unpredictable ways, foes seeking to attack you are daunted and confounded.
Prerequisites: Level 1, Proficiency with any weapon in the Flail group (Nunchaku, Flail, War Flail, Dorn Dergar, Heavy Flail, Great Flail, Dire Flail, or Spiked Chain).
Related: Shield of Swings (Feat), Spiky Shield (Feat)
Benefit: You gain a +1 circumstance bonus to AC in any round in which you make an attack with one of these weapons.
Special: When making an attack with any weapon in the Flail group against an enemy with partial cover, you take no attack penalty.
Normal: You take a -4 penalty to attack rolls against enemies with partial cover.