Siege Engineer (Feat): Difference between revisions
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'''Benefit''': You are considered to be proficient with all siege weapons. Also, when you are crew lead for a siege engine, you do not generate mishaps on the roll of a natural 1. | '''Benefit''': You are considered to be proficient with all siege weapons, including the Hand Onager. Also, when you are crew lead for a siege engine, you do not generate mishaps on the roll of a natural 1. | ||
'''Special''': If you have the rapid reload feat in addition to this feat, you can reload a Hand Onager with a move action. Reloading a Hand Onager with a slow crank is reduced to a full-round action. | '''Special''': If you have the rapid reload feat in addition to this feat, you can reload a Hand Onager with a move action. Reloading a Hand Onager with a slow crank is reduced to a full-round action. | ||
'''Normal''': Each siege engine is an exotic weapon. | '''Normal''': Each siege engine is an exotic weapon. |
Revision as of 01:51, 4 August 2014
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Siege Engineer
You are proficient with all siege weaponry.
Prerequisites: Knowledge (engineering) 5 ranks or Profession (siege engineer) 5 ranks, proficiency with one siege engine.
Benefit: You are considered to be proficient with all siege weapons, including the Hand Onager. Also, when you are crew lead for a siege engine, you do not generate mishaps on the roll of a natural 1.
Special: If you have the rapid reload feat in addition to this feat, you can reload a Hand Onager with a move action. Reloading a Hand Onager with a slow crank is reduced to a full-round action.
Normal: Each siege engine is an exotic weapon.