Template:Bogey: Difference between revisions
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{{DISPLAYTITLE:<span style="border-bottom-style: none; position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}} | {{DISPLAYTITLE:<span style="border-bottom-style: none; position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}} | ||
[[Category:Epic Path]][[Category:Bogeys | [[Category:Epic Path]][[Category:Bogeys]] | ||
{{ | {{ | ||
#vardefine:Easy-Skill-DC|{{Easy-Skill-DC|transcludesection={{{CR}}}}} | #vardefine:Easy-Skill-DC|{{Easy-Skill-DC|transcludesection={{{CR}}}}} | ||
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#vardefine:Impossible-Skill-DC|{{Impossible-Skill-DC|transcludesection={{{CR}}}}} | #vardefine:Impossible-Skill-DC|{{Impossible-Skill-DC|transcludesection={{{CR}}}}} | ||
}}{{ | }}{{ | ||
#vardefine:Special-1- | #vardefine:Special-1-Maneuver-Offense|{{#expr: {{MonsterCMB|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Nudge-Ability-1-Maneuver-Offense|}}}|{{{Nudge-Ability-1-Maneuver-Offense|}}}|0}}}}{{#ifexpr:{{{Nudge-Ability-1-Maneuver-Offense|}}}|<nowiki>*</nowiki>|}} | ||
}}{{ | }}{{ | ||
#vardefine:Special-2- | #vardefine:Special-2-Maneuver-Offense|{{#expr: {{MonsterCMB|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Nudge-Ability-2-Maneuver-Offense|}}}|{{{Nudge-Ability-2-Maneuver-Offense|}}}|0}}}}{{#ifexpr:{{{Nudge-Ability-2-Maneuver-Offense|}}}|<nowiki>*</nowiki>|}} | ||
}}{{ | }}{{ | ||
#vardefine:Special-3- | #vardefine:Special-3-Maneuver-Offense|{{#expr: {{MonsterCMB|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Nudge-Ability-3-Maneuver-Offense|}}}|{{{Nudge-Ability-3-Maneuver-Offense|}}}|0}}}}{{#ifexpr:{{{Nudge-Ability-3-Maneuver-Offense|}}}|<nowiki>*</nowiki>|}} | ||
}}{{ | }}{{ | ||
#vardefine:Special-4- | #vardefine:Special-4-Maneuver-Offense|{{#expr: {{MonsterCMB|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Nudge-Ability-4-Maneuver-Offense|}}}|{{{Nudge-Ability-4-Maneuver-Offense|}}}|0}}}}{{#ifexpr:{{{Nudge-Ability-4-Maneuver-Offense|}}}|<nowiki>*</nowiki>|}} | ||
}}{{ | }}{{ | ||
#vardefine:Special-5- | #vardefine:Special-5-Maneuver-Offense|{{#expr: {{MonsterCMB|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Nudge-Ability-5-Maneuver-Offense|}}}|{{{Nudge-Ability-5-Maneuver-Offense|}}}|0}}}}{{#ifexpr:{{{Nudge-Ability-5-Maneuver-Offense|}}}|<nowiki>*</nowiki>|}} | ||
}}{{ | }}{{ | ||
#vardefine:Special-6- | #vardefine:Special-6-Maneuver-Offense|{{#expr: {{MonsterCMB|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Nudge-Ability-6-Maneuver-Offense|}}}|{{{Nudge-Ability-6-Maneuver-Offense|}}}|0}}}}{{#ifexpr:{{{Nudge-Ability-6-Maneuver-Offense|}}}|<nowiki>*</nowiki>|}} | ||
}}{{ | }}{{ | ||
#vardefine:Special-7- | #vardefine:Special-7-Maneuver-Offense|{{#expr: {{MonsterCMB|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Nudge-Ability-7-Maneuver-Offense|}}}|{{{Nudge-Ability-7-Maneuver-Offense|}}}|0}}}}{{#ifexpr:{{{Nudge-Ability-7-Maneuver-Offense|}}}|<nowiki>*</nowiki>|}} | ||
}}{{ | }}{{ | ||
#vardefine:Special-8- | #vardefine:Special-8-Maneuver-Offense|{{#expr: {{MonsterCMB|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Nudge-Ability-8-Maneuver-Offense|}}}|{{{Nudge-Ability-8-Maneuver-Offense|}}}|0}}}}{{#ifexpr:{{{Nudge-Ability-8-Maneuver-Offense|}}}|<nowiki>*</nowiki>|}} | ||
}}{{ | }}{{ | ||
#vardefine:Special-9- | #vardefine:Special-9-Maneuver-Offense|{{#expr: {{MonsterCMB|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Nudge-Ability-9-Maneuver-Offense|}}}|{{{Nudge-Ability-9-Maneuver-Offense|}}}|0}}}}{{#ifexpr:{{{Nudge-Ability-9-Maneuver-Offense|}}}|<nowiki>*</nowiki>|}} | ||
}}{{ | }}{{ | ||
#vardefine:Special-1-Minor-Siege-Dmg|{{D6-Dmg|transcludesection={{#expr: {{Bogey_Minor_Dmg_Special|transcludesection={{{CR}}}}} + {{#ifexpr:{{{Nudge-Ability-1-Minor-Siege-Dmg|}}}|{{{Nudge-Ability-1-Minor-Siege-Dmg|}}}|0}}}}}}{{#ifexpr:{{{Nudge-Ability-1-Minor-Siege-Dmg|}}}|<nowiki>*</nowiki>|}} | #vardefine:Special-1-Minor-Siege-Dmg|{{D6-Dmg|transcludesection={{#expr: {{Bogey_Minor_Dmg_Special|transcludesection={{{CR}}}}} + {{#ifexpr:{{{Nudge-Ability-1-Minor-Siege-Dmg|}}}|{{{Nudge-Ability-1-Minor-Siege-Dmg|}}}|0}}}}}}{{#ifexpr:{{{Nudge-Ability-1-Minor-Siege-Dmg|}}}|<nowiki>*</nowiki>|}} | ||
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<h2 class="bestiary">Defense</h2> | <h2 class="bestiary">Defense</h2> | ||
:''' | :'''Maneuver Defense (MD):''' {{#expr:{{MonsterCMD|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Nudge-Maneuver-Defense|}}}|{{{Nudge-Maneuver-Defense|}}}|0}} }}{{#ifexpr:{{{Nudge-Maneuver-Defense|}}}|<nowiki>*</nowiki>|}} {{#if:{{{Maneuver-Defense-Notes|}}}| ({{{Maneuver-Defense-Notes}}})|}} | ||
: '''Durability:''' {{#expr: {{Bogey Durability|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}Durability}}|1}} + {{#ifexpr:{{{Nudge-Durability|}}}|{{{Nudge-Durability}}}|0}} round 0}}{{#ifexpr:{{{Nudge-Durability|}}}|<nowiki>*</nowiki>|}} sunder successes {{#if: {{{Role|}}}|({{{Role}}} role included)|}} | : '''Durability:''' {{#expr: {{Bogey Durability|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}Durability}}|1}} + {{#ifexpr:{{{Nudge-Durability|}}}|{{{Nudge-Durability}}}|0}} round 0}}{{#ifexpr:{{{Nudge-Durability|}}}|<nowiki>*</nowiki>|}} sunder successes {{#if: {{{Role|}}}|({{{Role}}} role included)|}} | ||
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<h2 class="bestiary">Movement</h2> | <h2 class="bestiary">Movement</h2> | ||
[[Image:Vehicle Maneuver Profile ({{{Maneuver-Profile|Poor | [[Image:Vehicle Maneuver Profile ({{#if:{{{Maneuver-Profile|}}}|{{{Maneuver-Profile}}}|Poor}}).jpg|550px|right|x]] | ||
: '''Size / Space:''' {{Bogey Space|transcludesection={{{Size}}}}} | : '''Size / Space:''' {{Bogey Space|transcludesection={{{Size}}}}} | ||
: '''Speed:''' {{{Bogey-Speed|3}}} squares {{#if: {{{Bogey-Speed-Notes|}}}|({{{Bogey-Speed-Notes}}})|}} | : '''Speed:''' {{{Bogey-Speed|3}}} squares {{#if: {{{Bogey-Speed-Notes|}}}|({{{Bogey-Speed-Notes}}})|}} | ||
: '''Maneuverability Profile:''' [[Vehicle_Combat#{{{Maneuver-Profile|Poor}}} | : '''Maneuverability Profile:''' [[Vehicle_Combat#{{#if:{{{Maneuver-Profile|}}}|{{{Maneuver-Profile}}}|Poor}}_Maneuverability|{{#if:{{{Maneuver-Profile|}}}|{{{Maneuver-Profile}}}|Poor}}]] | ||
<h2 class="bestiary">Offense</h2> | <h2 class="bestiary">Offense</h2> | ||
: '''[[Vehicle_Combat#Forward_Firing_Arc|Weapon Ranges:]]''' | : '''[[Vehicle_Combat#Forward_Firing_Arc|Weapon Ranges:]]''' | ||
:[[Image: | :[[Image:Vehicle_Firing_Arcs_6.jpg|550px|right|x]] | ||
::{| border="0" cellpadding="3" style="text-align:left" | ::{| border="0" cellpadding="3" style="text-align:left" | ||
|- | |- | ||
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: '''Quick Attack:''' {{#ifeq: {{{Override-Quick-Siege-Atk-Qty|}}}|0|This bogey cannot make quick attacks.|{{#!: | : '''Quick Attack:''' {{#ifeq: {{{Override-Quick-Siege-Atk-Qty|}}}|0|This bogey cannot make quick attacks.|{{#!: | ||
::* | ::* | ||
}} {{#if: {{{Override-Quick-Siege-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Quick-Siege-Atk-Qty|}}}}} | {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} > 2|2|1}} | {{{Override-Quick-Siege-Atk-Qty}}}}} | {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} > 2|2|1}}}}x {{{Quick-Attack-Name|Auxiliary Weapons}}} +{{#expr:{{MonsterCMB|transcludesection={{{CR}}}}} + {{#ifexpr:{{{Quick-Attack-Nudge- | }} {{#if: {{{Override-Quick-Siege-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Quick-Siege-Atk-Qty|}}}}} | {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} > 2|2|1}} | {{{Override-Quick-Siege-Atk-Qty}}}}} | {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} > 2|2|1}}}}x {{{Quick-Attack-Name|Auxiliary Weapons}}} +{{#expr:{{MonsterCMB|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Quick-Attack-Nudge-Maneuver-Offense|}}}|{{{Quick-Attack-Nudge-Maneuver-Offense|}}}|0}}}}{{#ifexpr:{{{Quick-Attack-Nudge-Maneuver-Offense|}}}|<nowiki>*</nowiki>|}} vs. Maneuver Defense (MD) ({{D6-Dmg|transcludesection={{#expr: {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} = 3|{{Bogey_Triple_Siege_Damage|transcludesection={{{CR}}}}}|{{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} = 2|{{Bogey_Double_Siege_Damage|transcludesection={{{CR}}}}}|{{Bogey_Normal_Siege_Damage|transcludesection={{{CR}}}}}}}}} + {{#if:{{{Quick-Attack-Nudge-Siege-Dmg|}}}|{{{Quick-Attack-Nudge-Siege-Dmg}}}|0}}}}}}{{#ifexpr:{{{Quick-Attack-Nudge-Siege-Dmg|}}}|<nowiki>*</nowiki>|}} siege damage on hit) {{#if:{{{Quick-Attack-Notes|}}}| ({{{Quick-Attack-Notes}}})|}}}} | ||
: '''Standard Attack:''' {{#ifeq: {{{Override-Standard-Siege-Atk-Qty|}}}|0|This bogey cannot make standard attacks.|{{#!: | : '''Standard Attack:''' {{#ifeq: {{{Override-Standard-Siege-Atk-Qty|}}}|0|This bogey cannot make standard attacks.|{{#!: | ||
::* | ::* | ||
}} {{#if: {{{Override-Standard-Siege-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Standard-Siege-Atk-Qty|}}}}} | {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} > 1|2|1}} | {{{Override-Quick-Siege-Atk-Qty}}}}} | {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} > 1|2|1}}}}x {{{Standard-Attack-Name|Main Battery Weapons}}} +{{#expr:{{MonsterCMB|transcludesection={{{CR}}}}} + {{#ifexpr:{{{Standard-Attack-Nudge- | }} {{#if: {{{Override-Standard-Siege-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Standard-Siege-Atk-Qty|}}}}} | {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} > 1|2|1}} | {{{Override-Quick-Siege-Atk-Qty}}}}} | {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} > 1|2|1}}}}x {{{Standard-Attack-Name|Main Battery Weapons}}} +{{#expr:{{MonsterCMB|transcludesection={{{CR}}}}} - 2 + {{#ifexpr:{{{Standard-Attack-Nudge-Maneuver-Offense|}}}|{{{Standard-Attack-Nudge-Maneuver-Offense|}}}|0}}}}{{#ifexpr:{{{Standard-Attack-Nudge-Maneuver-Offense|}}}|<nowiki>*</nowiki>|}} vs. Maneuver Defense (MD) ({{D6-Dmg|transcludesection={{#expr: {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} = 3|{{Bogey_Triple_Siege_Damage|transcludesection={{{CR}}}}}|{{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} = 2|{{Bogey_Double_Siege_Damage|transcludesection={{{CR}}}}}|{{Bogey_Normal_Siege_Damage|transcludesection={{{CR}}}}}}}}} + {{#if:{{{Standard-Attack-Nudge-Siege-Dmg|}}}|{{{Standard-Attack-Nudge-Siege-Dmg}}}|0}}}}}}{{#ifexpr:{{{Standard-Attack-Nudge-Siege-Dmg|}}}|<nowiki>*</nowiki>|}} siege damage on hit) {{#if:{{{Standard-Attack-Notes|}}}| ({{{Standard-Attack-Notes}}})|}}}} | ||
: '''[[ | : '''[[Action Points]]:''' {{#if:{{{Role|}}}|{{Monster Role|transcludesection={{{Role}}}ActionPoints}}|0}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}} | ||
<h2 class="bestiary">Available Actions</h2> | <h2 class="bestiary">Available Actions</h2> |
Latest revision as of 01:09, 19 January 2021
Bogey Name (CR -)
? - Medium - ?
- No description found.
General
- Lore Check: Knowledge (Logic) (Basic: DC 1; Full: DC 16)
- Init: +0
- Senses:
- Perception: +0
Defense
- Maneuver Defense (MD): -2
- Durability: 1 sunder successes
- Bogey Siege DR: -
- Crew Siege DR: -
- Special Defenses:
- Cannot take hit point damage; Durability can only be reduced by sunders or siege damage
- Immune to critical hits
- Immune to most status conditions (but not forced movement)
- Always succeeds on all saving throws (including harmless or beneficial effects)
- Special Limitations:
- Cannot make attacks of opportunity
- Cannot take immediate actions
- Does not threaten squares
- Cannot flank
- Cannot inflict critical hits
Movement
- Size / Space: 0
- Speed: 3 squares
- Maneuverability Profile: Poor
Offense
Close Range: 1 - 2 Medium Range: 3 - 4 Long Range: 5 - 6
- Quick Attack:
- 1x Auxiliary Weapons +Expression error: Unrecognized punctuation character "[". vs. Maneuver Defense (MD) (1d2 siege damage on hit)
- Standard Attack:
- 1x Main Battery Weapons +Expression error: Unrecognized punctuation character "[". vs. Maneuver Defense (MD) (1d2 siege damage on hit)
Available Actions
- Swift Actions:
-
- (used for: additional facing changes, firing outside of forward firing arc, sudden halts, activating special abilities)
-
- Standard Actions:
Special Abilities
Combat Tactics
- -
Out of Combat
- -
Rewards
- XP: 0
- Salvage: Sell value of 0 gp.
* - indicates value has been adjusted from the base value for the bogey's CR.