Template:MonsterStrongAgainst: Difference between revisions

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| Animal-6 =  
| Animal-6 =  
| Construct-1 = {{#!:
| Construct-1 = {{#!:
::* (Construct 1) '''''Immune (no effect):''''' diseases ([[infected]], [[diseased]], [[blighted]]), poisons ([[tainted]], [[poisoned]], [[blighted]]), ability damage ([[Ability Dilution|dilution]], [[Ability Damage|damage]], [[Ability Drain|drain]]), and essence damage ([[Essence Suppression|suppression]], [[Essence Omission|omission]], [[Essence Destruction|destruction]])
:* (Construct 1) '''''Immune (no effect):''''' diseases ([[infected]], [[diseased]], [[blighted]]), poisons ([[tainted]], [[poisoned]], [[blighted]]), ability damage ([[Ability Dilution|dilution]], [[Ability Damage|damage]], [[Ability Drain|drain]]), and essence damage ([[Essence Suppression|suppression]], [[Essence Omission|omission]], [[Essence Destruction|destruction]])
}}
}}
| Construct-2 = {{#!:
| Construct-2 = {{#!:
::* (Construct 2) '''''Immune (no effect):''''' death effects, necromancy effects
:* (Construct 2) '''''Immune (no effect):''''' death effects, necromancy effects
}}
}}
| Construct-3 = {{#!:
| Construct-3 = {{#!:
::* (Construct 3) '''''Immune (no effect):''''' bleeds ([[bruised]], [[bleed]], [[ruptured]]), [[fatigued]], [[exhausted]]
:* (Construct 3) '''''Immune (no effect):''''' bleeds ([[bruised]], [[bleed]], [[ruptured]]), [[fatigued]], [[exhausted]]
}}
}}
| Construct-4 = {{#!:
| Construct-4 = {{#!:
::* (Construct 4) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
:* (Construct 4) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
}}
}}
| Construct-5 = {{#!:
| Construct-5 = {{#!:
::* (Construct 5) '''''Immune (no effect):''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
:* (Construct 5) '''''Immune (no effect):''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
}}
}}
| Construct-6 =  
| Construct-6 =  
| Dragon-1 = {{#!:
| Dragon-1 = {{#!:
::* (Dragon 1) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
:* (Dragon 1) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
}}
}}
| Dragon-2 = {{#!:
| Dragon-2 = {{#!:
::* (Dragon 2) '''''Immune (no effect):''''' {{dmg|sonic}}
:* (Dragon 2) '''''Immune (no effect):''''' {{dmg|sonic}}
}}
}}
| Dragon-3 = {{#!:
| Dragon-3 = {{#!:
::* (Dragon 3) '''''Immune (no effect):''''' fear
:* (Dragon 3) '''''Immune (no effect):''''' fear
}}
}}
| Dragon-4 =  
| Dragon-4 =  
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| Dragon-6 =  
| Dragon-6 =  
| Elemental-1 = {{#!:
| Elemental-1 = {{#!:
::* (Elemental 1) '''''Hardened (½ damage):''''' precision damage, critical hits
:* (Elemental 1) '''''Hardened (½ damage):''''' precision damage, critical hits
}}
}}
| Elemental-2 = {{#!:
| Elemental-2 = {{#!:
::* (Elemental 2) '''''Immune (no effect):''''' bleeds ([[bruised]], [[bleed]], [[ruptured]]), poisons ([[tainted]], [[poisoned]], [[blighted]]).
:* (Elemental 2) '''''Immune (no effect):''''' bleeds ([[bruised]], [[bleed]], [[ruptured]]), poisons ([[tainted]], [[poisoned]], [[blighted]]).
}}
}}
| Elemental-3 = {{#!:
| Elemental-3 = {{#!:
::* (Elemental 3) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
:* (Elemental 3) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
}}
}}
| Elemental-4 =  
| Elemental-4 =  
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| Humanoid-6 =  
| Humanoid-6 =  
| Incorporeal-1 = {{#!:
| Incorporeal-1 = {{#!:
::* (Incorporeal) '''''Immune (no effect):''''' all damage from non-magic weapons.
:* (Incorporeal) '''''Immune (no effect):''''' all damage from non-magic weapons.
}}
}}
| Incorporeal-2 = {{#!:
| Incorporeal-2 = {{#!:
::* (Incorporeal) '''''Hardened (½ damage):''''' magic weapons, spells, spell-like effects, and supernatural effects.
:* (Incorporeal) '''''Hardened (½ damage):''''' magic weapons, spells, spell-like effects, and supernatural effects.
}}
}}
| Incorporeal-3 = {{#!:
| Incorporeal-3 = {{#!:
::* (Incorporeal) Incorporeal creatures take full damage from other incorporeal creatures and effects, as well as all force effects.
:* (Incorporeal) Incorporeal creatures take full damage from other incorporeal creatures and effects, as well as all force effects.
}}
}}
| Incorporeal-4 = {{#!:
| Incorporeal-4 = {{#!:
::* (Incorporeal) May enter and move through solid objects, but must remain within one square of the surface. May attack adjacent living creatures from within solid objects with a 50% miss chance.  While doing so, they can also be attacked, with a 50% miss chance.
:* (Incorporeal) May enter and move through solid objects, but must remain within one square of the surface. May attack adjacent living creatures from within solid objects with a 50% miss chance.  While doing so, they can also be attacked, with a 50% miss chance.
}}
}}
| Incorporeal-5 =  
| Incorporeal-5 =  
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| Magical Beast-6 =
| Magical Beast-6 =
| Mindless = {{#!:
| Mindless = {{#!:
::* (Mindless) '''''Immune (no effect):''''' all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
:* (Mindless) '''''Immune (no effect):''''' all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
}}
}}
| Monstrous Humanoid-1 =  
| Monstrous Humanoid-1 =  
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| Monstrous Humanoid-6 =  
| Monstrous Humanoid-6 =  
| Ooze-1 = {{#!:
| Ooze-1 = {{#!:
::* (Ooze 1) '''''Immune (no effect):''''' gaze attacks, visual effects, illusions, and other attack forms that rely on sight
:* (Ooze 1) '''''Immune (no effect):''''' gaze attacks, visual effects, illusions, and other attack forms that rely on sight
}}
}}
| Ooze-2 = {{#!:
| Ooze-2 = {{#!:
::* (Ooze 2) '''''Immune (no effect):''''' poisons ([[tainted]], [[poisoned]], [[blighted]]), magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]], polymorph
:* (Ooze 2) '''''Immune (no effect):''''' poisons ([[tainted]], [[poisoned]], [[blighted]]), magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]], polymorph
}}
}}
| Ooze-3 = {{#!:
| Ooze-3 = {{#!:
::* (Ooze 3) '''''Immune (no effect):''''' flanking, prone, critical hits
:* (Ooze 3) '''''Immune (no effect):''''' flanking, prone, critical hits
}}
}}
| Ooze-4 = {{#!:
| Ooze-4 = {{#!:
::* (Ooze 4) '''''Hardened (½ damage):''''' precision damage
:* (Ooze 4) '''''Hardened (½ damage):''''' precision damage
}}
}}
| Ooze-5 =  
| Ooze-5 =  
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| Outsider-6 =  
| Outsider-6 =  
| Plant-1 = {{#!:
| Plant-1 = {{#!:
::* (Plant 1) '''''Immune (no effect):''''' poisons ([[tainted]], [[poisoned]], [[blighted]]), magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]], polymorph
:* (Plant 1) '''''Immune (no effect):''''' poisons ([[tainted]], [[poisoned]], [[blighted]]), magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]], polymorph
}}
}}
| Plant-2 = {{#!:
| Plant-2 = {{#!:
::* (Plant 2) '''''Immune (no effect):''''' Forced movement (including Drag, Reposition), Prone ([[quelled]], [[prone]], [[splayed]])
:* (Plant 2) '''''Immune (no effect):''''' Forced movement (including Drag, Reposition), Prone ([[quelled]], [[prone]], [[splayed]])
}}
}}
| Plant-3 =  
| Plant-3 =  
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| Protean-6 =  
| Protean-6 =  
| Swarm-1 = {{#!:
| Swarm-1 = {{#!:
::* (Swarm 1) '''''Hardened (½ damage):''''' {{dmg|slashing}}, {{dmg|piercing}}
:* (Swarm 1) '''''Hardened (½ damage):''''' {{dmg|slashing}}, {{dmg|piercing}}
}}
}}
| Swarm-2 = {{#!:
| Swarm-2 = {{#!:
::* (Swarm 2) '''''Immune (no effect):''''' Critical Hits and Flanking
:* (Swarm 2) '''''Immune (no effect):''''' Critical Hits and Flanking
}}
}}
| Swarm-3 = {{#!:
| Swarm-3 = {{#!:
::* (Swarm 3) '''''Immune (no effect):''''' any attack which targets Maneuver Defense
:* (Swarm 3) '''''Immune (no effect):''''' any attack which targets Maneuver Defense
}}
}}
| Swarm-4 = {{#!:
| Swarm-4 = {{#!:
::* (Swarm 4) '''''Immune (no effect):''''' any spell which targets a specific number of creatures, except mind-affecting spells (if this creature has an Int score).
:* (Swarm 4) '''''Immune (no effect):''''' any spell which targets a specific number of creatures, except mind-affecting spells (if this creature has an Int score).
}}
}}
| Swarm-5 =  
| Swarm-5 =  
| Swarm-6 =  
| Swarm-6 =  
| Troop-1 = {{#!:
| Troop-1 = {{#!:
::* (Troop 1) '''''Immune (no effect):''''' flanking (but NOT critical hits or precision damage)
:* (Troop 1) '''''Immune (no effect):''''' flanking (but NOT critical hits or precision damage)
}}
}}
| Troop-2 = {{#!:
| Troop-2 = {{#!:
::* (Troop 2) '''''Immune (no effect):''''' any attack which targets Maneuver Defense
:* (Troop 2) '''''Immune (no effect):''''' any attack which targets Maneuver Defense
}}
}}
| Troop-3 = {{#!:
| Troop-3 = {{#!:
::* (Troop 3) '''''Immune (no effect):''''' any spell which targets a specific number of creatures, except mind-affecting spells
:* (Troop 3) '''''Immune (no effect):''''' any spell which targets a specific number of creatures, except mind-affecting spells
}}
}}
| Troop-4 =  
| Troop-4 =  
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| Troop-6 =  
| Troop-6 =  
| Undead-1 = {{#!:
| Undead-1 = {{#!:
::* (Undead 1) '''''Immune (no effect):''''' diseases ([[infected]], [[diseased]], [[blighted]]), poisons ([[tainted]], [[poisoned]], [[blighted]]), ability damage ([[Ability Dilution|dilution]], [[Ability Damage|damage]], [[Ability Drain|drain]]), and essence damage ([[Essence Suppression|suppression]], [[Essence Omission|omission]], [[Essence Destruction|destruction]])
:* (Undead 1) '''''Immune (no effect):''''' diseases ([[infected]], [[diseased]], [[blighted]]), poisons ([[tainted]], [[poisoned]], [[blighted]]), ability damage ([[Ability Dilution|dilution]], [[Ability Damage|damage]], [[Ability Drain|drain]]), and essence damage ([[Essence Suppression|suppression]], [[Essence Omission|omission]], [[Essence Destruction|destruction]])
}}
}}
| Undead-2 = {{#!:
| Undead-2 = {{#!:
::* (Undead 2) '''''Immune (no effect):''''' death effects, necromancy effects
:* (Undead 2) '''''Immune (no effect):''''' death effects, necromancy effects
}}
}}
| Undead-3 = {{#!:
| Undead-3 = {{#!:
::* (Undead 3) '''''Immune (no effect):''''' bleeds ([[bruised]], [[bleed]], [[ruptured]]), [[fatigued]], [[exhausted]]
:* (Undead 3) '''''Immune (no effect):''''' bleeds ([[bruised]], [[bleed]], [[ruptured]]), [[fatigued]], [[exhausted]]
}}
}}
| Undead-4 = {{#!:
| Undead-4 = {{#!:
::* (Undead 4) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
:* (Undead 4) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
}}
}}
| Undead-5 = {{#!:
| Undead-5 = {{#!:
::* (Undead 5) '''''Immune (no effect):''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
:* (Undead 5) '''''Immune (no effect):''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
}}
}}
| Undead-6 =  
| Undead-6 =  

Revision as of 04:22, 6 February 2021