Killer: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
===Killer===
<div style="margin-left:1.5em">
''The scary-dangerous one.''
== Killer ==
</div>
{{Quote|{{Monster Role|transcludesection=KillerShortDesc}}}}


* Killers have double hit points.
::* Killers count as {{Monster Role|transcludesection=KillerXP}} monsters for purposes of encounter size, XP award, and treasure.
* Killers move 30 feet faster with each of their movement types.
::* Killers have {{#switch:{{Monster Role|transcludesection=KillerHitPoints}}| 1 = the same number of hit points as monsters with the same CR.| 2 = twice as many hit points as monsters with the same CR.| 3 = three times as many hit points as monsters with the same CR.| 4 = four times as many hit points as monsters with the same CR.| 0+1 = just a single hit point. | #default = an unknown number of hit points.}}
* Killers add one third their CR to their initiative modifier, round up.
::* Killers get a {{#ifexpr:{{Monster Role|transcludesection=KillerInitMod}}>0|+{{Monster Role|transcludesection=KillerInitMod}}|{{Monster Role|transcludesection=KillerInitMod}}}} adjustment to their initiative.
* Killers do triple damage or more.
::* Killers inflict {{#switch:{{Monster Role|transcludesection=KillerDmgMult}}| Half = half damage with their attacks, by way of reduced damage and reduced number of attacks. | Single = the same damage with their attacks as a monster with no Role of the same CR. | Double = double damage with their attacks, by way of increased damage and more attacks during a full attack action. | Triple = triple damage with their attacks, by way of increased damage and more attacks each round. | #default = an unknown multiple of damage to their attacks.}}
* Killers count as two monsters for xp and loot.
::* Killers get {{Monster Role|transcludesection=KillerActionPoints}} action point(s).
{{Monster Role|transcludesection=KillerConditionImmunity}}
::* Killers have the following special abilities:
<div style="margin-left:4.5em">{{Monster Role|transcludesection=KillerReminder1}}{{Monster Role|transcludesection=KillerReminder2}}{{Monster Role|transcludesection=KillerReminder3}}{{Monster Role|transcludesection=KillerReminder4}}</div>
[[Category:Role]]

Latest revision as of 20:26, 15 April 2021

Killer

This lean, murderous monster seems fanatical about killing everything it can catch.
  • Killers count as 2 monsters for purposes of encounter size, XP award, and treasure.
  • Killers have twice as many hit points as monsters with the same CR.
  • Killers get a +4 adjustment to their initiative.
  • Killers inflict triple damage with their attacks, by way of increased damage and more attacks each round.
  • Killers get 2 action point(s).
  • Killers have the following special abilities:

Swift As Death (Ex; Killer Role) Always On
Killers increase their speed by +30 feet with all movement types they possess (this is already included in the numbers listed in the Movement Types section, above).