Glossary of Terms: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1,173: | Line 1,173: | ||
:* '''AKA:''' Unhurt, Uninjured, perfect shape, pristine, just fine | :* '''AKA:''' Unhurt, Uninjured, perfect shape, pristine, just fine | ||
: When any creature (monster or player character) has their maximum allotment of normal Hit Points, they are considered to be Unharmed under the [[Fog of War]] rules, which are excellent and everyone should use. Note that is quite possible to have a Status Condition and also be Unharmed, which can create all sorts of interesting situations. Note also that this state is NOT affected by Temporary Hit Points! | : When any creature (monster or player character) has their maximum allotment of normal Hit Points, they are considered to be Unharmed under the [[Fog of War]] rules, which are excellent and everyone should use. Note that is quite possible to have a Status Condition and also be Unharmed, which can create all sorts of interesting situations. Note also that this state is NOT affected by Temporary Hit Points! It is quite possible for a Player Character to be hit by a Monster, suffer damage to some Temp Hit Points they gained from whatever source, and if their actual Hit Points are not affected, they are still considered to be Unharmed! Similarly, if Monsters have Temp Hit Points, and their accumulated damage still has not removed all those Temp Hit Points, that Monster is still considered Unharmed. This can make battles against powerful Monsters with the Legend Role feel quite surreal! | ||
===Vulnerable=== | ===Vulnerable=== |